// ---------------------------------------------------------------------- // File: QuarkDBNode.hh // Author: Georgios Bitzes - CERN // ---------------------------------------------------------------------- /************************************************************************ * quarkdb - a redis-like highly available key-value store * * Copyright (C) 2016 CERN/Switzerland * * * * This program is free software: you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation, either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see .* ************************************************************************/ #ifndef QUARKDB_NODE_H #define QUARKDB_NODE_H #include #include "Dispatcher.hh" #include "Configuration.hh" #include "raft/RaftTimeouts.hh" #include "auth/AuthenticationDispatcher.hh" #include "health/HealthIndicator.hh" namespace quarkdb { struct QuarkDBInfo { Mode mode; std::string baseDir; std::string configurationPath; std::string version; std::string rocksdbVersion; std::string xrootdHeaders; HealthStatus nodeHealthStatus; size_t monitors; int64_t bootTime; int64_t uptime; std::vector toVector() const; }; class Shard; class ShardDirectory; class QuarkDBNode : public Dispatcher { public: QuarkDBNode(const Configuration &config, const RaftTimeouts &t, ShardDirectory *injectedDirectory = nullptr); ~QuarkDBNode(); virtual LinkStatus dispatch(Connection *conn, RedisRequest &req) override final; virtual LinkStatus dispatch(Connection *conn, Transaction &transaction) override final; virtual void notifyDisconnect(Connection *conn) override final {} const Configuration& getConfiguration() { return configuration; } Shard* getShard() { return shard.get(); } private: bool isAuthenticated(Connection *conn) const; std::unique_ptr shardDirectoryOwnership; std::unique_ptr shard; Configuration configuration; ShardDirectory *shardDirectory; QuarkDBInfo info(); std::atomic shutdown {false}; const RaftTimeouts timeouts; std::chrono::steady_clock::time_point bootStart; std::chrono::steady_clock::time_point bootEnd; std::string password; AuthenticationDispatcher authDispatcher; }; } #endif