--[[ Example lua script demonstrating the Slurm job_submit/lua interface. This is only an example, not meant for use in its current form. For use, this script should be copied into a file name "job_submit.lua" in the same directory as the Slurm configuration file, slurm.conf. --]] function _limit_license_cnt(orig_string, license_name, max_count) local i = 0 local j = 0 local val = 0 if orig_string == nil then return 0 end i, j, val = string.find(orig_string, license_name .. "%:(%d)") if val ~= nil then slurm.log_info("name:%s count:%s", license_name, val) end if val ~= nil and val + 0 > max_count then return 1 end return 0 end --########################################################################-- -- -- Slurm job_submit/lua interface: -- --########################################################################-- function slurm_job_submit ( job_desc, part_list, submit_uid ) local bad_license_count = 0 bad_license_count = _limit_license_cnt(job_desc.licenses, "lscratcha", 1) bad_license_count = _limit_license_cnt(job_desc.licenses, "lscratchb", 1) + bad_license_count bad_license_count = _limit_license_cnt(job_desc.licenses, "lscratchc", 1) + bad_license_count if bad_license_count > 0 then slurm.log_info("slurm_job_submit: for user %u, invalid licenses value: %s", job_desc.user_id, job_desc.licenses) slurm.log_user("Invalid licenses value: %s", job_desc.licenses) return slurm.ESLURM_INVALID_LICENSES end return slurm.SUCCESS end function slurm_job_modify ( job_desc, job_rec, part_list, modify_uid ) local bad_license_count = 0 bad_license_count = _limit_license_cnt(job_desc.licenses, "lscratcha", 1) bad_license_count = _limit_license_cnt(job_desc.licenses, "lscratchb", 1) + bad_license_count bad_license_count = _limit_license_cnt(job_desc.licenses, "lscratchc", 1) + bad_license_count if bad_license_count > 0 then slurm.log_info("slurm_job_modify: for job %u, invalid licenses value: %s", job_rec.job_id, job_desc.licenses) return slurm.ESLURM_INVALID_LICENSES end return slurm.SUCCESS end slurm.log_info("initialized") return slurm.SUCCESS