/*****************************************************************************\ * layout.c - layout data structures and main functions ***************************************************************************** * Initially written by Francois Chevallier * at Bull for slurm-2.6. * Adapted by Matthieu Hautreux for slurm-14.11. * * This file is part of Slurm, a resource management program. * For details, see . * Please also read the included file: DISCLAIMER. * * Slurm is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * In addition, as a special exception, the copyright holders give permission * to link the code of portions of this program with the OpenSSL library under * certain conditions as described in each individual source file, and * distribute linked combinations including the two. You must obey the GNU * General Public License in all respects for all of the code used other than * OpenSSL. If you modify file(s) with this exception, you may extend this * exception to your version of the file(s), but you are not obligated to do * so. If you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files in * the program, then also delete it here. * * Slurm is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along * with Slurm; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. \*****************************************************************************/ #include "src/common/layout.h" #include "src/common/xstring.h" #include "src/common/xmalloc.h" void layout_init(layout_t* layout, const char* name, const char* type, uint32_t priority, int struct_type) { layout->name = xstrdup(name); layout->type = xstrdup(type); layout->priority = priority; layout->struct_type = struct_type; switch(layout->struct_type) { case LAYOUT_STRUCT_TREE: layout->tree = (xtree_t*)xmalloc(sizeof(xtree_t)); xtree_init(layout->tree, NULL); break; } } void layout_free(layout_t* layout) { xfree(layout->name); xfree(layout->type); switch(layout->struct_type) { case LAYOUT_STRUCT_TREE: xtree_free(layout->tree); xfree(layout->tree); break; } } const char* layout_get_name(const layout_t* layout) { return layout->name; } const char* layout_get_type(const layout_t* layout) { return layout->type; } uint32_t layout_get_priority(const layout_t* layout) { return layout->priority; } void layout_node_delete(layout_t* layout, void* node) { switch(layout->struct_type) { case LAYOUT_STRUCT_TREE: xtree_delete(layout->tree, (xtree_node_t*)node); break; } } xtree_t* layout_get_tree(layout_t* layout) { if (layout->struct_type == LAYOUT_STRUCT_TREE) { return layout->tree; } fatal("layout has unknown relationnal structure type"); return NULL; } const char* layout_hashable_identify(void* item) { layout_t* l = (layout_t*)item; return l->name; } void layout_hashable_identify_by_type(void* item, const char** key, uint32_t* key_len) { layout_t* l = (layout_t*)item; *key = l->type; *key_len = strlen(l->type); }