pub struct Binding<T> {
pub mods: ModifiersState,
pub action: Action,
pub mode: BindingMode,
pub notmode: BindingMode,
pub trigger: T,
}
Expand description
Describes a state and action to take in that state.
This is the shared component of MouseBinding
and KeyBinding
.
Fields§
§mods: ModifiersState
Modifier keys required to activate binding.
action: Action
String to send to PTY if mods and mode match.
mode: BindingMode
Binding mode required to activate binding.
notmode: BindingMode
Excluded binding modes where the binding won’t be activated.
trigger: T
This property is used as part of the trigger detection code.
For example, this might be a key like “G”, or a mouse button.
Implementations§
source§impl<T: Eq> Binding<T>
impl<T: Eq> Binding<T>
pub fn is_triggered_by( &self, mode: BindingMode, mods: ModifiersState, input: &T, ) -> bool
pub fn triggers_match(&self, binding: &Binding<T>) -> bool
Trait Implementations§
source§impl<'a> Deserialize<'a> for Binding<BindingKey>
impl<'a> Deserialize<'a> for Binding<BindingKey>
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'a>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'a>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<'a> Deserialize<'a> for Binding<MouseButton>
impl<'a> Deserialize<'a> for Binding<MouseButton>
source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'a>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'a>,
Deserialize this value from the given Serde deserializer. Read more
source§impl<T: PartialEq> PartialEq for Binding<T>
impl<T: PartialEq> PartialEq for Binding<T>
impl<T: Eq> Eq for Binding<T>
impl<T> StructuralPartialEq for Binding<T>
Auto Trait Implementations§
impl<T> Freeze for Binding<T>where
T: Freeze,
impl<T> !RefUnwindSafe for Binding<T>
impl<T> !Send for Binding<T>
impl<T> !Sync for Binding<T>
impl<T> Unpin for Binding<T>where
T: Unpin,
impl<T> !UnwindSafe for Binding<T>
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key
and return true
if they are equal.