MyGUI
3.2.1
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00001 /* 00002 * This source file is part of MyGUI. For the latest info, see http://mygui.info/ 00003 * Distributed under the MIT License 00004 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT) 00005 */ 00006 00007 #ifndef __MYGUI_TEXTURE_UTILITY_H__ 00008 #define __MYGUI_TEXTURE_UTILITY_H__ 00009 00010 #include "MyGUI_Prerequest.h" 00011 #include "MyGUI_Colour.h" 00012 #include "MyGUI_RenderFormat.h" 00013 00014 namespace MyGUI 00015 { 00016 00017 namespace texture_utility 00018 { 00019 00020 MYGUI_EXPORT const IntSize& getTextureSize(const std::string& _texture, bool _cache = true); 00021 MYGUI_EXPORT uint32 toColourARGB(const Colour& _colour); 00022 00023 MYGUI_FORCEINLINE void convertColour(uint32& _colour, VertexColourType _format) 00024 { 00025 if (_format == VertexColourType::ColourABGR) 00026 _colour = ((_colour & 0x00FF0000) >> 16) | ((_colour & 0x000000FF) << 16) | (_colour & 0xFF00FF00); 00027 } 00028 00029 00030 } // namespace texture_utility 00031 00032 } // namespace MyGUI 00033 00034 #endif // __MYGUI_TEXTURE_UTILITY_H__