libyui
3.0.10
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00001 /* 00002 Copyright (C) 2000-2012 Novell, Inc 00003 This library is free software; you can redistribute it and/or modify 00004 it under the terms of the GNU Lesser General Public License as 00005 published by the Free Software Foundation; either version 2.1 of the 00006 License, or (at your option) version 3.0 of the License. This library 00007 is distributed in the hope that it will be useful, but WITHOUT ANY 00008 WARRANTY; without even the implied warranty of MERCHANTABILITY or 00009 FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public 00010 License for more details. You should have received a copy of the GNU 00011 Lesser General Public License along with this library; if not, write 00012 to the Free Software Foundation, Inc., 51 Franklin Street, Fifth 00013 Floor, Boston, MA 02110-1301 USA 00014 */ 00015 00016 00017 /*-/ 00018 00019 File: YFrame.cc 00020 00021 Author: Stefan Hundhammer <sh@suse.de> 00022 00023 /-*/ 00024 00025 00026 #define YUILogComponent "ui" 00027 #include "YUILog.h" 00028 00029 #include "YUISymbols.h" 00030 #include "YFrame.h" 00031 #include "YShortcut.h" 00032 00033 struct YFramePrivate 00034 { 00035 YFramePrivate( const std::string & frameLabel ) 00036 : label( frameLabel ) 00037 {} 00038 00039 std::string label; 00040 }; 00041 00042 00043 00044 00045 YFrame::YFrame( YWidget * parent, const std::string & label ) 00046 : YSingleChildContainerWidget( parent ) 00047 , priv( new YFramePrivate( YShortcut::cleanShortcutString( label ) ) ) 00048 { 00049 YUI_CHECK_NEW( priv ); 00050 } 00051 00052 00053 YFrame::~YFrame() 00054 { 00055 // NOP 00056 } 00057 00058 00059 void YFrame::setLabel( const std::string & newLabel ) 00060 { 00061 priv->label = YShortcut::cleanShortcutString( newLabel ); 00062 } 00063 00064 00065 std::string YFrame::label() const 00066 { 00067 return priv->label; 00068 } 00069 00070 00071 const YPropertySet & 00072 YFrame::propertySet() 00073 { 00074 static YPropertySet propSet; 00075 00076 if ( propSet.isEmpty() ) 00077 { 00078 /* 00079 * @property std::string Label the text on the frame 00080 */ 00081 00082 propSet.add( YProperty( YUIProperty_Label, YStringProperty ) ); 00083 propSet.add( YWidget::propertySet() ); 00084 } 00085 00086 return propSet; 00087 } 00088 00089 00090 bool 00091 YFrame::setProperty( const std::string & propertyName, const YPropertyValue & val ) 00092 { 00093 propertySet().check( propertyName, val.type() ); // throws exceptions if not found or type mismatch 00094 00095 if ( propertyName == YUIProperty_Label ) setLabel( val.stringVal() ); 00096 else 00097 { 00098 return YWidget::setProperty( propertyName, val ); 00099 } 00100 00101 return true; // success -- no special processing necessary 00102 } 00103 00104 00105 YPropertyValue 00106 YFrame::getProperty( const std::string & propertyName ) 00107 { 00108 propertySet().check( propertyName ); // throws exceptions if not found 00109 00110 if ( propertyName == YUIProperty_Label ) return YPropertyValue( label() ); 00111 else 00112 { 00113 return YWidget::getProperty( propertyName ); 00114 } 00115 }