svcore  1.9
AlignmentModel Member List
This is the complete list of members for AlignmentModel, including all inherited members.
abandon()Model [inline, virtual]
aboutToBeDeleted()Model [signal]
aboutToDelete()Model [slot]
align(PathModel *path, int frame) const AlignmentModel [protected]
alignFromReference(int referenceFrame) const Model [virtual]
alignmentCompletionChanged()Model [signal]
AlignmentModel(Model *reference, Model *aligned, Model *inputModel, SparseTimeValueModel *path)AlignmentModel
alignToReference(int frame) const Model [virtual]
canPlay() const Playable [inline, virtual]
clone() const AlignmentModel [virtual]
COMPLETION_UNKNOWNModel [static]
completionChanged()AlignmentModel [signal]
constructPath() const AlignmentModel [protected]
constructReversePath() const AlignmentModel [protected]
encodeColour(int r, int g, int b)XmlExportable [static]
encodeEntities(QString)XmlExportable [static]
fromReference(int frame) const AlignmentModel
getAlignedModel() const AlignmentModel
getAlignment() const Model [virtual]
getAlignmentCompletion() const Model [virtual]
getAlignmentReference() const Model [virtual]
getDefaultPlayAudible() const Playable [inline, virtual]
getDefaultPlayClipId() const Playable [inline, virtual]
getEndFrame() const AlignmentModel [virtual]
getLocation() const Model [virtual]
getMaker() const Model [virtual]
getNativeRate() const Model [inline, virtual]
getObjectExportId(const void *)XmlExportable [static]
getRDFTypeURI() const Model [inline]
getReferenceModel() const AlignmentModel
getSampleRate() const AlignmentModel [virtual]
getSourceModel() const Model [inline, virtual]
getStartFrame() const AlignmentModel [virtual]
getTitle() const Model [virtual]
getTypeName() const AlignmentModel [inline, virtual]
getZoomConstraint() const AlignmentModel [virtual]
isAbandoning() const Model [inline, virtual]
isOK() const AlignmentModel [virtual]
isReady(int *completion=0) const AlignmentModel [virtual]
m_abandoningModel [protected]
m_aboutToDeleteModel [protected]
m_alignedAlignmentModel [protected]
m_alignmentModel [protected]
m_inputModelAlignmentModel [protected]
m_pathAlignmentModel [mutable, protected]
m_pathBegunAlignmentModel [protected]
m_pathCompleteAlignmentModel [protected]
m_rawPathAlignmentModel [protected]
m_referenceAlignmentModel [protected]
m_reversePathAlignmentModel [mutable, protected]
m_sourceModelModel [protected]
m_typeUriModel [protected]
Model()Model [inline, protected]
Model(const Model &)Model [protected]
modelChanged()AlignmentModel [signal]
modelChangedWithin(int startFrame, int endFrame)AlignmentModel [signal]
operator=(const Model &)Model [protected]
pathChanged()AlignmentModel [protected, slot]
pathChangedWithin(int startFrame, int endFrame)AlignmentModel [protected, slot]
pathCompletionChanged()AlignmentModel [protected, slot]
ready()Model [signal]
setAlignment(AlignmentModel *alignment)Model [virtual]
setPath(PathModel *path)AlignmentModel
setRDFTypeURI(QString uri)Model [inline]
setSourceModel(Model *model)Model [virtual]
sourceModelAboutToBeDeleted()Model [slot]
toDelimitedDataString(QString delimiter) const Model [inline, virtual]
toDelimitedDataStringSubset(QString, int, int) const Model [inline, virtual]
toReference(int frame) const AlignmentModel
toXml(QTextStream &stream, QString indent="", QString extraAttributes="") const AlignmentModel [virtual]
toXmlString(QString indent="", QString extraAttributes="") const XmlExportable [virtual]
~AlignmentModel()AlignmentModel
~Model()Model [virtual]
~Playable()Playable [inline, virtual]
~XmlExportable()XmlExportable [inline, virtual]