Jack2
1.9.10
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00001 /* 00002 Copyright (C) 2004-2008 Grame 00003 00004 This program is free software; you can redistribute it and/or modify 00005 it under the terms of the GNU Lesser General Public License as published by 00006 the Free Software Foundation; either version 2.1 of the License, or 00007 (at your option) any later version. 00008 00009 This program is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00012 GNU Lesser General Public License for more details. 00013 00014 You should have received a copy of the GNU Lesser General Public License 00015 along with this program; if not, write to the Free Software 00016 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00017 00018 */ 00019 00020 00021 #ifndef __JackWinMutex__ 00022 #define __JackWinMutex__ 00023 00024 #include "JackCompilerDeps.h" 00025 #include "JackException.h" 00026 #include <windows.h> 00027 #include <stdio.h> 00028 00029 namespace Jack 00030 { 00031 00035 class SERVER_EXPORT JackBaseWinMutex 00036 { 00037 00038 protected: 00039 00040 HANDLE fMutex; 00041 DWORD fOwner; 00042 00043 public: 00044 00045 JackBaseWinMutex():fOwner(0) 00046 { 00047 // In recursive mode by default 00048 fMutex = CreateMutex(NULL, FALSE, NULL); 00049 ThrowIf((fMutex == 0), JackException("JackBaseWinMutex: could not init the mutex")); 00050 } 00051 00052 virtual ~JackBaseWinMutex() 00053 { 00054 CloseHandle(fMutex); 00055 } 00056 00057 bool Lock(); 00058 bool Trylock(); 00059 bool Unlock(); 00060 00061 }; 00062 00063 class SERVER_EXPORT JackWinMutex 00064 { 00065 00066 protected: 00067 00068 HANDLE fMutex; 00069 00070 public: 00071 00072 JackWinMutex(const char* name = NULL) 00073 { 00074 // In recursive mode by default 00075 if (name) { 00076 char buffer[MAX_PATH]; 00077 snprintf(buffer, sizeof(buffer), "%s_%s", "JackWinMutex", name); 00078 fMutex = CreateMutex(NULL, FALSE, buffer); 00079 } else { 00080 fMutex = CreateMutex(NULL, FALSE, NULL); 00081 } 00082 00083 ThrowIf((fMutex == 0), JackException("JackWinMutex: could not init the mutex")); 00084 } 00085 00086 virtual ~JackWinMutex() 00087 { 00088 CloseHandle(fMutex); 00089 } 00090 00091 bool Lock(); 00092 bool Trylock(); 00093 bool Unlock(); 00094 00095 }; 00096 00097 class SERVER_EXPORT JackWinCriticalSection 00098 { 00099 00100 protected: 00101 00102 CRITICAL_SECTION fSection; 00103 00104 public: 00105 00106 JackWinCriticalSection(const char* name = NULL) 00107 { 00108 InitializeCriticalSection(&fSection); 00109 } 00110 00111 virtual ~JackWinCriticalSection() 00112 { 00113 DeleteCriticalSection(&fSection); 00114 } 00115 00116 bool Lock(); 00117 bool Trylock(); 00118 bool Unlock(); 00119 00120 }; 00121 00122 00123 } // namespace 00124 00125 #endif 00126