This is the complete list of members for
aiQuaterniont< TReal >, including all inherited members.
aiQuaterniont() | aiQuaterniont< TReal > | [inline] |
aiQuaterniont(TReal pw, TReal px, TReal py, TReal pz) | aiQuaterniont< TReal > | [inline] |
aiQuaterniont(const aiMatrix3x3t< TReal > &pRotMatrix) | aiQuaterniont< TReal > | [inline, explicit] |
aiQuaterniont(TReal rotx, TReal roty, TReal rotz) | aiQuaterniont< TReal > | [inline] |
aiQuaterniont(aiVector3t< TReal > axis, TReal angle) | aiQuaterniont< TReal > | [inline] |
aiQuaterniont(aiVector3t< TReal > normalized) | aiQuaterniont< TReal > | [inline, explicit] |
Conjugate() | aiQuaterniont< TReal > | [inline] |
Equal(const aiQuaterniont &o, TReal epsilon=1e-6) const | aiQuaterniont< TReal > | [inline] |
GetMatrix() const | aiQuaterniont< TReal > | [inline] |
Interpolate(aiQuaterniont &pOut, const aiQuaterniont &pStart, const aiQuaterniont &pEnd, TReal pFactor) | aiQuaterniont< TReal > | [inline, static] |
Normalize() | aiQuaterniont< TReal > | [inline] |
operator!=(const aiQuaterniont &o) const | aiQuaterniont< TReal > | |
operator*(const aiQuaterniont &two) const | aiQuaterniont< TReal > | [inline] |
operator==(const aiQuaterniont &o) const | aiQuaterniont< TReal > | |
Rotate(const aiVector3t< TReal > &in) | aiQuaterniont< TReal > | [inline] |
w | aiQuaterniont< TReal > | |
x | aiQuaterniont< TReal > | |
y | aiQuaterniont< TReal > | |
z | aiQuaterniont< TReal > | |