OpenSceneGraph  3.4.0
Classes | Namespaces | Defines | Typedefs | Functions
osg/Callback File Reference
#include <osg/Object>
#include <osg/UserDataContainer>

Classes

class  osg::Callback
class  osg::CallbackObject
 Callback for attaching a script to a Node's via there UserDataContainer for the purpose of overriding class methods within scripts. More...
class  osg::NodeCallback
 Deprecated. More...
class  osg::StateAttributeCallback
 Deprecated. More...
class  osg::UniformCallback
 Deprecated. More...

Namespaces

namespace  osg
 

The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.


Defines

#define OSG_CALLBACK   1

Typedefs

typedef std::vector
< osg::ref_ptr< osg::Object > > 
osg::Parameters

Functions

CallbackObject * osg::getCallbackObject (osg::Object *object, const std::string &name)
 Convenience function for getting the CallbackObject associated with specificed name from an Object's UserDataContainer.
const CallbackObject * osg::getCallbackObject (const osg::Object *object, const std::string &name)
 Convenience function for getting the CallbackObject associated with specificed name from an Object's UserDataContainer.
bool osg::runNamedCallbackObjects (osg::Object *object, const std::string &name, osg::Parameters &inputParameters, osg::Parameters &outputParameters)
 Call run(..) on named CallbackObjects attached to specified Object.

Define Documentation

#define OSG_CALLBACK   1

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