OpenSceneGraph
3.4.0
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Public Member Functions | |
virtual void | setVertexArray (unsigned int, const osg::Vec2 *) |
virtual void | setVertexArray (unsigned int, const osg::Vec3 *) |
virtual void | setVertexArray (unsigned int, const osg::Vec4 *) |
virtual void | setVertexArray (unsigned int, const osg::Vec2d *) |
virtual void | setVertexArray (unsigned int, const osg::Vec3d *) |
virtual void | setVertexArray (unsigned int, const osg::Vec4d *) |
virtual void | begin (GLenum mode) |
virtual void | vertex (unsigned int vert) |
virtual void | end () |
virtual void | drawArrays (GLenum mode, GLint first, GLsizei count) |
template<typename I > | |
void | drawElements (GLenum mode, GLsizei count, const I *indices) |
virtual void | drawElements (GLenum mode, GLsizei count, const GLubyte *indices) |
virtual void | drawElements (GLenum mode, GLsizei count, const GLushort *indices) |
virtual void | drawElements (GLenum mode, GLsizei count, const GLuint *indices) |
Public Attributes | |
GLenum | _modeCache |
std::vector< GLuint > | _indexCache |
std::vector< unsigned int > | _remap |
virtual void TriangleLinePointIndexFunctor< T >::begin | ( | GLenum | mode | ) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
References TriangleLinePointIndexFunctor< T >::_indexCache, and TriangleLinePointIndexFunctor< T >::_modeCache.
virtual void TriangleLinePointIndexFunctor< T >::drawArrays | ( | GLenum | mode, |
GLint | first, | ||
GLsizei | count | ||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
void TriangleLinePointIndexFunctor< T >::drawElements | ( | GLenum | mode, |
GLsizei | count, | ||
const I * | indices | ||
) | [inline] |
Referenced by TriangleLinePointIndexFunctor< T >::end().
virtual void TriangleLinePointIndexFunctor< T >::drawElements | ( | GLenum | mode, |
GLsizei | count, | ||
const GLubyte * | indices | ||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::drawElements | ( | GLenum | mode, |
GLsizei | count, | ||
const GLushort * | indices | ||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::drawElements | ( | GLenum | mode, |
GLsizei | count, | ||
const GLuint * | indices | ||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::end | ( | ) | [inline, virtual] |
virtual void TriangleLinePointIndexFunctor< T >::setVertexArray | ( | unsigned int | , |
const osg::Vec2 * | |||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::setVertexArray | ( | unsigned int | , |
const osg::Vec3 * | |||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::setVertexArray | ( | unsigned int | , |
const osg::Vec4 * | |||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::setVertexArray | ( | unsigned int | , |
const osg::Vec2d * | |||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::setVertexArray | ( | unsigned int | , |
const osg::Vec3d * | |||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::setVertexArray | ( | unsigned int | , |
const osg::Vec4d * | |||
) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
virtual void TriangleLinePointIndexFunctor< T >::vertex | ( | unsigned int | vert | ) | [inline, virtual] |
Implements osg::PrimitiveIndexFunctor.
References TriangleLinePointIndexFunctor< T >::_indexCache.
std::vector<GLuint> TriangleLinePointIndexFunctor< T >::_indexCache |
GLenum TriangleLinePointIndexFunctor< T >::_modeCache |
Referenced by TriangleLinePointIndexFunctor< T >::begin(), and TriangleLinePointIndexFunctor< T >::end().
std::vector<unsigned int> TriangleLinePointIndexFunctor< T >::_remap |
![]() | Generated at Tue Dec 8 2015 00:14:23 for the OpenSceneGraph by doxygen 1.7.6.1. |