OpenSceneGraph  3.4.0
osgShadow::ShadowSettings Member List
This is the complete list of members for osgShadow::ShadowSettings, including all inherited members.
_baseShadowTextureUnitosgShadow::ShadowSettings [protected]
_castsShadowTraversalMaskosgShadow::ShadowSettings [protected]
_computeNearFearModeOverrideosgShadow::ShadowSettings [protected]
_dataVarianceosg::Object [protected]
_debugDrawosgShadow::ShadowSettings [protected]
_lightNumosgShadow::ShadowSettings [protected]
_maximumShadowMapDistanceosgShadow::ShadowSettings [protected]
_minimumShadowMapNearFarRatioosgShadow::ShadowSettings [protected]
_multipleShadowMapHintosgShadow::ShadowSettings [protected]
_nameosg::Object [protected]
_numShadowMapsPerLightosgShadow::ShadowSettings [protected]
_observerSetosg::Referenced [mutable, protected]
_perspectiveShadowMapCutOffAngleosgShadow::ShadowSettings [protected]
_receivesShadowTraversalMaskosgShadow::ShadowSettings [protected]
_refCountosg::Referenced [mutable, protected]
_shaderHintosgShadow::ShadowSettings [protected]
_shadowMapProjectionHintosgShadow::ShadowSettings [protected]
_textureSizeosgShadow::ShadowSettings [protected]
_userDataContainerosg::Object [protected]
_useShadowMapTextureOverrideosgShadow::ShadowSettings [protected]
addObserver(Observer *observer) const osg::Referenced
asNode()osg::Object [inline, virtual]
asNode() const osg::Object [inline, virtual]
asNodeVisitor()osg::Object [inline, virtual]
asNodeVisitor() const osg::Object [inline, virtual]
asStateAttribute()osg::Object [inline, virtual]
asStateAttribute() const osg::Object [inline, virtual]
asUniform()osg::Object [inline, virtual]
asUniform() const osg::Object [inline, virtual]
CASCADED enum valueosgShadow::ShadowSettings
className() const =0osg::Object [pure virtual]
clone(const CopyOp &) const =0osg::Object [pure virtual]
cloneType() const =0osg::Object [pure virtual]
computeDataVariance()osg::Object [inline, virtual]
DataVariance enum nameosg::Object
DeleteHandler classosg::Referenced [friend]
deleteUsingDeleteHandler() const osg::Referenced [protected]
DYNAMIC enum valueosg::Object
getBaseShadowTextureUnit() const osgShadow::ShadowSettings [inline]
getCastsShadowTraversalMask() const osgShadow::ShadowSettings [inline]
getCompoundClassName() const osg::Object [inline]
getComputeNearFarModeOverride() const osgShadow::ShadowSettings [inline]
getDataVariance() const osg::Object [inline]
getDebugDraw() const osgShadow::ShadowSettings [inline]
getDeleteHandler()osg::Referenced [static]
getGlobalReferencedMutex()osg::Referenced [static]
getLightNum() const osgShadow::ShadowSettings [inline]
getMaximumShadowMapDistance() const osgShadow::ShadowSettings [inline]
getMinimumShadowMapNearFarRatio() const osgShadow::ShadowSettings [inline]
getMultipleShadowMapHint() const osgShadow::ShadowSettings [inline]
getName() const osg::Object [inline]
getNumShadowMapsPerLight() const osgShadow::ShadowSettings [inline]
getObserverSet() const osg::Referenced [inline]
getOrCreateObserverSet() const osg::Referenced
getOrCreateUserDataContainer()osg::Object
getPerspectiveShadowMapCutOffAngle() const osgShadow::ShadowSettings [inline]
getReceivesShadowTraversalMask() const osgShadow::ShadowSettings [inline]
getRefMutex() const osg::Referenced [inline]
getShaderHint() const osgShadow::ShadowSettings [inline]
getShadowMapProjectionHint() const osgShadow::ShadowSettings [inline]
getTextureSize() const osgShadow::ShadowSettings [inline]
getThreadSafeReferenceCounting()osg::Referenced [static]
getThreadSafeRefUnref() const osg::Referenced [inline]
getUseOverrideForShadowMapTexture() const osgShadow::ShadowSettings [inline]
getUserData()osg::Object [virtual]
getUserData() const osg::Object [virtual]
getUserDataContainer()osg::Object [inline]
getUserDataContainer() const osg::Object [inline]
getUserValue(const std::string &name, T &value) const osg::Object
isSameKindAs(const Object *) const osg::Object [inline, virtual]
libraryName() const =0osg::Object [pure virtual]
META_Object(osgShadow, ShadowSettings)osgShadow::ShadowSettings
MultipleShadowMapHint enum nameosgShadow::ShadowSettings
NO_SHADERS enum valueosgShadow::ShadowSettings
Object()osg::Object [inline]
Object(bool threadSafeRefUnref)osg::Object [inline, explicit]
Object(const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)osg::Object
osg::Referenced::operator=(const Referenced &)osg::Referenced [inline]
ORTHOGRAPHIC_SHADOW_MAP enum valueosgShadow::ShadowSettings
PARALLEL_SPLIT enum valueosgShadow::ShadowSettings
PERSPECTIVE_SHADOW_MAP enum valueosgShadow::ShadowSettings
PROVIDE_FRAGMENT_SHADER enum valueosgShadow::ShadowSettings
PROVIDE_VERTEX_AND_FRAGMENT_SHADER enum valueosgShadow::ShadowSettings
ref() const osg::Referenced [inline]
referenceCount() const osg::Referenced [inline]
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referenced [explicit]
Referenced(const Referenced &)osg::Referenced
releaseGLObjects(osg::State *=0) const osg::Object [inline, virtual]
removeObserver(Observer *observer) const osg::Referenced
resizeGLObjectBuffers(unsigned int)osg::Object [inline, virtual]
setBaseShadowTextureUnit(unsigned int unit)osgShadow::ShadowSettings [inline]
setCastsShadowTraversalMask(unsigned int mask)osgShadow::ShadowSettings [inline]
setComputeNearFarModeOverride(osg::CullSettings::ComputeNearFarMode cnfn)osgShadow::ShadowSettings [inline]
setDataVariance(DataVariance dv)osg::Object [inline]
setDebugDraw(bool debugDraw)osgShadow::ShadowSettings [inline]
setDeleteHandler(DeleteHandler *handler)osg::Referenced [static]
setLightNum(int lightNum)osgShadow::ShadowSettings [inline]
setMaximumShadowMapDistance(double distance)osgShadow::ShadowSettings [inline]
setMinimumShadowMapNearFarRatio(double ratio)osgShadow::ShadowSettings [inline]
setMultipleShadowMapHint(MultipleShadowMapHint hint)osgShadow::ShadowSettings [inline]
setName(const std::string &name)osg::Object [inline, virtual]
setName(const char *name)osg::Object [inline]
setNumShadowMapsPerLight(unsigned int numShadowMaps)osgShadow::ShadowSettings [inline]
setPerspectiveShadowMapCutOffAngle(double angle)osgShadow::ShadowSettings [inline]
setReceivesShadowTraversalMask(unsigned int mask)osgShadow::ShadowSettings [inline]
setShaderHint(ShaderHint shaderHint)osgShadow::ShadowSettings [inline]
setShadowMapProjectionHint(ShadowMapProjectionHint hint)osgShadow::ShadowSettings [inline]
setTextureSize(const osg::Vec2s &textureSize)osgShadow::ShadowSettings [inline]
setThreadSafeReferenceCounting(bool enableThreadSafeReferenceCounting)osg::Referenced [static]
setThreadSafeRefUnref(bool threadSafe)osg::Object [virtual]
setUseOverrideForShadowMapTexture(bool useOverride)osgShadow::ShadowSettings [inline]
setUserData(Referenced *obj)osg::Object [virtual]
setUserDataContainer(osg::UserDataContainer *udc)osg::Object
setUserValue(const std::string &name, const T &value)osg::Object
ShaderHint enum nameosgShadow::ShadowSettings
ShadowMapProjectionHint enum nameosgShadow::ShadowSettings
ShadowSettings()osgShadow::ShadowSettings
ShadowSettings(const ShadowSettings &ss, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)osgShadow::ShadowSettings
signalObserversAndDelete(bool signalDelete, bool doDelete) const osg::Referenced [protected]
STATIC enum valueosg::Object
unref() const osg::Referenced [inline]
unref_nodelete() const osg::Referenced
UNSPECIFIED enum valueosg::Object
~Object()osg::Object [protected, virtual]
~Referenced()osg::Referenced [protected, virtual]
~ShadowSettings()osgShadow::ShadowSettings [protected, virtual]

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Generated at Tue Dec 8 2015 00:14:30 for the OpenSceneGraph by doxygen 1.7.6.1.