SHOGUN
v3.2.0
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00001 /* 00002 * This program is free software; you can redistribute it and/or modify 00003 * it under the terms of the GNU General Public License as published by 00004 * the Free Software Foundation; either version 3 of the License, or 00005 * (at your option) any later version. 00006 * 00007 * Written (W) 2013 Viktor Gal 00008 * Copyright (C) 2013 Viktor Gal 00009 */ 00010 00011 #ifndef _COMBINATION_RULE_H_ 00012 #define _COMBINATION_RULE_H_ 00013 00014 #include <shogun/base/SGObject.h> 00015 00016 namespace shogun 00017 { 00023 class CCombinationRule : public CSGObject 00024 { 00025 public: 00027 CCombinationRule(); 00028 00029 virtual ~CCombinationRule(); 00030 00039 virtual SGVector<float64_t> combine(const SGMatrix<float64_t>& ensemble_result) const = 0; 00040 00048 virtual float64_t combine(const SGVector<float64_t>& ensemble_result) const = 0; 00049 00051 virtual const char* get_name() const { return "CombinationRule"; } 00052 }; 00053 } 00054 00055 #endif /* _COMBINATION_RULE_H_ */