Open CASCADE Technology  6.8.0
Data Structures
Select3D_SensitiveTriangulation.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_Select3D_SensitiveTriangulation.hxx>
#include <Handle_Poly_Triangulation.hxx>
#include <TopLoc_Location.hxx>
#include <gp_Trsf.hxx>
#include <gp_Pnt.hxx>
#include <Handle_TColStd_HArray1OfInteger.hxx>
#include <Standard_Boolean.hxx>
#include <TColgp_Array1OfPnt2d.hxx>
#include <gp_Pnt2d.hxx>
#include <Bnd_Box2d.hxx>
#include <Standard_Integer.hxx>
#include <Select3D_SensitiveEntity.hxx>
#include <Handle_SelectBasics_EntityOwner.hxx>
#include <Handle_Select3D_Projector.hxx>
#include <Handle_Select3D_SensitiveEntity.hxx>
#include <SelectBasics_PickArgs.hxx>
#include <Standard_Real.hxx>
#include <Standard_OStream.hxx>
#include <Select3D_SensitiveTriangulation.lxx>

Data Structures

class  Select3D_SensitiveTriangulation
 A framework to define selection of a sensitive entity made of a set of triangles. More...