Open CASCADE Technology  6.8.0
Public Member Functions
Select3D_ListOfSensitive Class Reference

#include <Select3D_ListOfSensitive.hxx>

Public Member Functions

 Select3D_ListOfSensitive ()
 
 Select3D_ListOfSensitive (const Select3D_ListOfSensitive &Other)
 
void Assign (const Select3D_ListOfSensitive &Other)
 
void operator= (const Select3D_ListOfSensitive &Other)
 
Standard_Integer Extent () const
 
void Clear ()
 
 ~Select3D_ListOfSensitive ()
 
Standard_Boolean IsEmpty () const
 
void Prepend (const Handle< Select3D_SensitiveEntity > &I)
 
void Prepend (const Handle< Select3D_SensitiveEntity > &I, Select3D_ListIteratorOfListOfSensitive &theIt)
 
void Prepend (Select3D_ListOfSensitive &Other)
 
void Append (const Handle< Select3D_SensitiveEntity > &I)
 
void Append (const Handle< Select3D_SensitiveEntity > &I, Select3D_ListIteratorOfListOfSensitive &theIt)
 
void Append (Select3D_ListOfSensitive &Other)
 
Handle
< Select3D_SensitiveEntity > & 
First () const
 
Handle
< Select3D_SensitiveEntity > & 
Last () const
 
void RemoveFirst ()
 
void Remove (Select3D_ListIteratorOfListOfSensitive &It)
 
void InsertBefore (const Handle< Select3D_SensitiveEntity > &I, Select3D_ListIteratorOfListOfSensitive &It)
 
void InsertBefore (Select3D_ListOfSensitive &Other, Select3D_ListIteratorOfListOfSensitive &It)
 
void InsertAfter (const Handle< Select3D_SensitiveEntity > &I, Select3D_ListIteratorOfListOfSensitive &It)
 
void InsertAfter (Select3D_ListOfSensitive &Other, Select3D_ListIteratorOfListOfSensitive &It)
 

Constructor & Destructor Documentation

Select3D_ListOfSensitive::Select3D_ListOfSensitive ( )
Select3D_ListOfSensitive::Select3D_ListOfSensitive ( const Select3D_ListOfSensitive Other)
Select3D_ListOfSensitive::~Select3D_ListOfSensitive ( )
inline

Member Function Documentation

void Select3D_ListOfSensitive::Append ( const Handle< Select3D_SensitiveEntity > &  I)
void Select3D_ListOfSensitive::Append ( const Handle< Select3D_SensitiveEntity > &  I,
Select3D_ListIteratorOfListOfSensitive theIt 
)
void Select3D_ListOfSensitive::Append ( Select3D_ListOfSensitive Other)
void Select3D_ListOfSensitive::Assign ( const Select3D_ListOfSensitive Other)
void Select3D_ListOfSensitive::Clear ( )
Standard_Integer Select3D_ListOfSensitive::Extent ( ) const
Handle< Select3D_SensitiveEntity >& Select3D_ListOfSensitive::First ( ) const
void Select3D_ListOfSensitive::InsertAfter ( const Handle< Select3D_SensitiveEntity > &  I,
Select3D_ListIteratorOfListOfSensitive It 
)
void Select3D_ListOfSensitive::InsertAfter ( Select3D_ListOfSensitive Other,
Select3D_ListIteratorOfListOfSensitive It 
)
void Select3D_ListOfSensitive::InsertBefore ( const Handle< Select3D_SensitiveEntity > &  I,
Select3D_ListIteratorOfListOfSensitive It 
)
void Select3D_ListOfSensitive::InsertBefore ( Select3D_ListOfSensitive Other,
Select3D_ListIteratorOfListOfSensitive It 
)
Standard_Boolean Select3D_ListOfSensitive::IsEmpty ( ) const
Handle< Select3D_SensitiveEntity >& Select3D_ListOfSensitive::Last ( ) const
void Select3D_ListOfSensitive::operator= ( const Select3D_ListOfSensitive Other)
inline
void Select3D_ListOfSensitive::Prepend ( const Handle< Select3D_SensitiveEntity > &  I)
void Select3D_ListOfSensitive::Prepend ( const Handle< Select3D_SensitiveEntity > &  I,
Select3D_ListIteratorOfListOfSensitive theIt 
)
void Select3D_ListOfSensitive::Prepend ( Select3D_ListOfSensitive Other)
void Select3D_ListOfSensitive::Remove ( Select3D_ListIteratorOfListOfSensitive It)
void Select3D_ListOfSensitive::RemoveFirst ( )

The documentation for this class was generated from the following file: