Open CASCADE Technology
6.8.0
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#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Macro.hxx>
#include <Standard_Boolean.hxx>
#include <BRepAlgoAPI_BooleanOperation.hxx>
#include <Handle_Geom_Surface.hxx>
Data Structures | |
class | BRepAlgoAPI_Section |
Computes the intersection of two shapes or geometries. Geometries can be surfaces of planes. Geometries are converted to faces When a geometry has been converted to topology the created shape can be found using the methods Shape1 and Shape2 inherited from the class BooleanOperation. The result (Shape() method) is a compound containing edges built on intersection curves. By default, the section is performed immediatly in class constructors, with default values : More... | |