#include "OgrePrerequisites.h"
#include "OgreResource.h"
#include "OgreVertexIndexData.h"
#include "OgreAxisAlignedBox.h"
#include "OgreVertexBoneAssignment.h"
#include "OgreIteratorWrappers.h"
#include "OgreHardwareVertexBuffer.h"
#include "OgreSkeleton.h"
#include "OgreAnimation.h"
#include "OgreAnimationTrack.h"
#include "OgrePose.h"
#include "OgreDataStream.h"
#include "OgreHeaderPrefix.h"
#include "OgreHeaderSuffix.h"
Go to the source code of this file.
Classes | |
class | Ogre::Mesh |
Resource holding data about 3D mesh. More... | |
struct | Ogre::MeshLodUsage |
A way of recording the way each LODs is recorded this Mesh. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15