#include "OgreGLES2Prerequisites.h"
Go to the source code of this file.
Classes | |
class | Ogre::GLES2UniformCacheImp |
An in memory cache of the OpenGL ES 2 uniforms. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Typedefs | |
typedef Ogre::GeneralAllocatedObject | UniformCacheAlloc |
Definition at line 34 of file OgreGLES2UniformCacheImp.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15