29 #ifndef __GLGpuProgram_H__ 30 #define __GLGpuProgram_H__ 57 virtual size_t calculateSize(
void)
const;
61 {
return mProgramID; }
99 void bindProgram(
void);
101 void unbindProgram(
void);
109 {
return mProgramType; }
112 void loadFromSource(
void);
114 void unloadImpl(
void);
122 #endif // __GLGpuProgram_H__ void loadFromSource(void)
Overridden from GpuProgram, do nothing.
void unloadImpl(void)
Internal implementation of the 'unload' action; called regardless of whether this resource is being l...
Specialisation of the GL low-level program for ARB programs.
Interface describing a manual resource loader.
unsigned long long int ResourceHandle
GLuint getProgramType(void) const
Get the GL type for the program.
Generalised low-level GL program, can be applied to multiple types (eg ARB and NV) ...
VertexElementSemantic
Vertex element semantics, used to identify the meaning of vertex buffer contents. ...
GpuProgramType
Enumerates the types of programs which can run on the GPU.
GLuint getProgramID(void) const
Get the assigned GL program id.
Defines a generic resource handler.
virtual void bindProgram(void)
Execute the binding functions for this program.
Defines a program which runs on the GPU such as a vertex or fragment program.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
virtual void bindProgramParameters(GpuProgramParametersSharedPtr params, uint16 mask)
Execute the param binding functions for this program.
virtual void unbindProgram(void)
Execute the binding functions for this program.
virtual void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params)
Bind just the pass iteration parameters.