OgreHighLevelGpuProgramManager.h
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1 /*
2 -----------------------------------------------------------------------------
3 This source file is part of OGRE
4  (Object-oriented Graphics Rendering Engine)
5 For the latest info, see http://www.ogre3d.org/
6 
7 Copyright (c) 2000-2013 Torus Knot Software Ltd
8 
9 Permission is hereby granted, free of charge, to any person obtaining a copy
10 of this software and associated documentation files (the "Software"), to deal
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28 #ifndef __HighLevelGpuProgramManager_H__
29 #define __HighLevelGpuProgramManager_H__
30 
31 #include "OgrePrerequisites.h"
32 #include "OgreResourceManager.h"
33 #include "OgreSingleton.h"
34 #include "OgreException.h"
36 #include "OgreHeaderPrefix.h"
37 
38 namespace Ogre {
39 
48  {
49  public:
51  virtual ~HighLevelGpuProgramFactory();
53  virtual const String& getLanguage(void) const = 0;
54  virtual HighLevelGpuProgram* create(ResourceManager* creator,
55  const String& name, ResourceHandle handle,
56  const String& group, bool isManual, ManualResourceLoader* loader) = 0;
57  virtual void destroy(HighLevelGpuProgram* prog) = 0;
58  };
73  : public ResourceManager, public Singleton<HighLevelGpuProgramManager>
74  {
75  public:
77  protected:
79  FactoryMap mFactories;
80 
85 
86  HighLevelGpuProgramFactory* getFactory(const String& language);
87 
89  Resource* createImpl(const String& name, ResourceHandle handle,
90  const String& group, bool isManual, ManualResourceLoader* loader,
91  const NameValuePairList* createParams);
92  public:
96  void addFactory(HighLevelGpuProgramFactory* factory);
98  void removeFactory(HighLevelGpuProgramFactory* factory);
99 
101  bool isLanguageSupported(const String& lang);
102 
106 
118  HighLevelGpuProgramPtr createProgram(
119  const String& name, const String& groupName,
120  const String& language, GpuProgramType gptype);
121 
137  static HighLevelGpuProgramManager& getSingleton(void);
153  static HighLevelGpuProgramManager* getSingletonPtr(void);
154 
155 
156  };
160 }
161 
162 #include "OgreHeaderSuffix.h"
163 
164 #endif
#define _OgreExport
Definition: OgrePlatform.h:257
HighLevelGpuProgramFactory * mNullFactory
Factory for dealing with programs for languages we can&#39;t create.
static String AUTODETECT_RESOURCE_GROUP_NAME
Special resource group name which causes resource group to be automatically determined based on searc...
HighLevelGpuProgramFactory * mUnifiedFactory
Factory for unified high-level programs.
Abstract class representing a loadable resource (e.g.
Definition: OgreResource.h:79
Abstract base class representing a high-level program (a vertex or fragment program).
Interface describing a manual resource loader.
Definition: OgreResource.h:514
unsigned long long int ResourceHandle
Definition: OgreResource.h:41
map< String, HighLevelGpuProgramFactory * >::type FactoryMap
FactoryMap mFactories
Factories capable of creating HighLevelGpuProgram instances.
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
Definition: OgreCommon.h:550
_StringBase String
GpuProgramType
Enumerates the types of programs which can run on the GPU.
Defines a generic resource handler.
This ResourceManager manages high-level vertex and fragment programs.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
Template class for creating single-instance global classes.
Definition: OgreSingleton.h:64
Interface definition for factories of HighLevelGpuProgram.
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...

Copyright © 2012 Torus Knot Software Ltd
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Last modified Sun Oct 22 2017 04:04:15