#include "OgreWorkQueue.h"
#include "OgreVolumePrerequisites.h"
#include "OgreVolumeChunk.h"
#include "OgreVolumeMeshBuilder.h"
#include "OgreVolumeDualGridGenerator.h"
#include "OgreVolumeOctreeNode.h"
Go to the source code of this file.
Classes | |
class | Ogre::Volume::ChunkHandler |
Handles the WorkQueue management of the chunks. More... | |
struct | Ogre::Volume::ChunkRequest |
Data being passed around while loading. More... | |
Namespaces | |
Ogre | |
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ | |
Ogre::Volume | |
Typedefs | |
typedef struct Ogre::Volume::ChunkRequest | Ogre::Volume::ChunkRequest |
Data being passed around while loading. More... | |
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15