30 #ifndef __WIN32EGLSupport_H__ 31 #define __WIN32EGLSupport_H__ 34 #include "OgreEGLSupport.h" 47 virtual ~Win32EGLSupport();
51 virtual void switchMode(
uint& width,
uint& height,
short& frequency);
53 RenderWindow* newWindow(
const String& name,
54 unsigned int width,
unsigned int height,
59 NativeDisplayType getNativeDisplay();
62 EGLDisplay getGLDisplay();
map< String, String >::type NameValuePairList
Name / value parameter pair (first = name, second = value)
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...