29 #ifndef __Ogre_Property_Prereq_H__ 30 #define __Ogre_Property_Prereq_H__ 41 #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 42 # if defined( OGRE_STATIC_LIB ) 43 # define _OgrePropertyExport 45 # if defined( OGRE_PROPERTY_EXPORTS ) 46 # define _OgrePropertyExport __declspec( dllexport ) 48 # if defined( __MINGW32__ ) 49 # define _OgrePropertyExport 51 # define _OgrePropertyExport __declspec( dllimport ) 55 #elif defined ( OGRE_GCC_VISIBILITY ) 56 # define _OgrePropertyExport __attribute__ ((visibility("default"))) 58 # define _OgrePropertyExport GeneralAllocatedObject PropertyAlloc
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
Superclass for all objects that wish to use custom memory allocators when their new / delete operator...