Classes | Namespaces
src/GLSL/include/OgreGLSLProgram.h File Reference
#include "OgreGLPrerequisites.h"
#include "OgreHighLevelGpuProgram.h"

Go to the source code of this file.

Classes

class  Ogre::GLSL::GLSLProgram
 Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL). More...
 
class  Ogre::GLSL::GLSLProgram::CmdAttach
 Command object for attaching another GLSL Program. More...
 
class  Ogre::GLSL::GLSLProgram::CmdColumnMajorMatrices
 Command object for setting matrix packing in column-major order. More...
 
class  Ogre::GLSL::GLSLProgram::CmdInputOperationType
 Command object for setting the input operation type (geometry shader only) More...
 
class  Ogre::GLSL::GLSLProgram::CmdMaxOutputVertices
 Command object for setting the maximum output vertices (geometry shader only) More...
 
class  Ogre::GLSL::GLSLProgram::CmdOutputOperationType
 Command object for setting the output operation type (geometry shader only) More...
 
class  Ogre::GLSL::GLSLProgram::CmdPreprocessorDefines
 Command object for setting macro defines. More...
 

Namespaces

 Ogre
 

This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/

 
 Ogre::GLSL
 

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15