Ogre::GLES2RenderSystem Member List

This is the complete list of members for Ogre::GLES2RenderSystem, including all inherited members.

_applyObliqueDepthProjection(Matrix4 &matrix, const Plane &plane, bool forGpuProgram)Ogre::GLES2RenderSystemvirtual
_beginFrame(void)Ogre::GLES2RenderSystemvirtual
_beginGeometryCount(void)Ogre::RenderSystemvirtual
_cleanupDepthBuffers(bool bCleanManualBuffers=true)Ogre::RenderSystem
_convertProjectionMatrix(const Matrix4 &matrix, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLES2RenderSystemvirtual
_createDepthBufferFor(RenderTarget *renderTarget)Ogre::GLES2RenderSystemvirtual
_createRenderWindow(const String &name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams=0)Ogre::GLES2RenderSystemvirtual
_createRenderWindows(const RenderWindowDescriptionList &renderWindowDescriptions, RenderWindowList &createdWindows)Ogre::RenderSystemvirtual
_destroyDepthBuffer(RenderWindow *pRenderWnd)Ogre::GLES2RenderSystem
_disableTextureUnit(size_t texUnit)Ogre::RenderSystemvirtual
_disableTextureUnitsFrom(size_t texUnit)Ogre::RenderSystemvirtual
_endFrame(void)Ogre::GLES2RenderSystemvirtual
_getBatchCount(void) constOgre::RenderSystemvirtual
_getCullingMode(void) constOgre::RenderSystemvirtual
_getCurrentAnisotropy(size_t unit)Ogre::GLES2RenderSystem
_getDefaultViewportMaterialScheme(void) constOgre::RenderSystemvirtual
_getDepthStencilFormatFor(GLenum internalColourFormat, GLenum *depthFormat, GLenum *stencilFormat)Ogre::GLES2RenderSystem
_getFaceCount(void) constOgre::RenderSystemvirtual
_getMainContext()Ogre::GLES2RenderSystem
_getVertexCount(void) constOgre::RenderSystemvirtual
_getViewport(void)Ogre::RenderSystemvirtual
_initialise(bool autoCreateWindow, const String &windowTitle="OGRE Render NativeWindowType")Ogre::GLES2RenderSystemvirtual
_initRenderTargets(void)Ogre::RenderSystemvirtual
_makeOrthoMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLES2RenderSystemvirtual
_makeProjectionMatrix(const Radian &fovy, Real aspect, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLES2RenderSystemvirtual
_makeProjectionMatrix(Real left, Real right, Real bottom, Real top, Real nearPlane, Real farPlane, Matrix4 &dest, bool forGpuProgram=false)Ogre::GLES2RenderSystemvirtual
_notifyCameraRemoved(const Camera *cam)Ogre::RenderSystemvirtual
_oneTimeContextInitialization()Ogre::GLES2RenderSystem
_pauseFrame(void)Ogre::RenderSystemvirtual
_render(const RenderOperation &op)Ogre::GLES2RenderSystemvirtual
_resumeFrame(RenderSystemContext *context)Ogre::RenderSystemvirtual
_setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverage)Ogre::GLES2RenderSystemvirtual
_setColourBufferWriteEnabled(bool red, bool green, bool blue, bool alpha)Ogre::GLES2RenderSystemvirtual
_setCullingMode(CullingMode mode)Ogre::GLES2RenderSystemvirtual
_setDepthBias(float constantBias, float slopeScaleBias)Ogre::GLES2RenderSystemvirtual
_setDepthBufferCheckEnabled(bool enabled=true)Ogre::GLES2RenderSystemvirtual
_setDepthBufferFunction(CompareFunction func=CMPF_LESS_EQUAL)Ogre::GLES2RenderSystemvirtual
_setDepthBufferParams(bool depthTest=true, bool depthWrite=true, CompareFunction depthFunction=CMPF_LESS_EQUAL)Ogre::GLES2RenderSystemvirtual
_setDepthBufferWriteEnabled(bool enabled=true)Ogre::GLES2RenderSystemvirtual
_setFog(FogMode mode, const ColourValue &colour, Real density, Real start, Real end)Ogre::GLES2RenderSystemvirtual
_setPointParameters(Real size, bool attenuationEnabled, Real constant, Real linear, Real quadratic, Real minSize, Real maxSize)Ogre::GLES2RenderSystemvirtual
_setPointSpritesEnabled(bool enabled)Ogre::GLES2RenderSystemvirtual
_setPolygonMode(PolygonMode level)Ogre::GLES2RenderSystemvirtual
_setProjectionMatrix(const Matrix4 &m)Ogre::GLES2RenderSystemvirtual
_setRenderTarget(RenderTarget *target)Ogre::GLES2RenderSystemvirtual
_setSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendOperation op)Ogre::GLES2RenderSystemvirtual
_setSceneBlendingOperation(SceneBlendOperation op)Ogre::GLES2RenderSystem
_setSeparateSceneBlending(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor, SceneBlendFactor sourceFactorAlpha, SceneBlendFactor destFactorAlpha, SceneBlendOperation op, SceneBlendOperation alphaOp)Ogre::GLES2RenderSystemvirtual
_setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp)Ogre::GLES2RenderSystem
_setSurfaceParams(const ColourValue &ambient, const ColourValue &diffuse, const ColourValue &specular, const ColourValue &emissive, Real shininess, TrackVertexColourType tracking)Ogre::GLES2RenderSystemvirtual
_setTexture(size_t unit, bool enabled, const TexturePtr &tex)Ogre::GLES2RenderSystemvirtual
Ogre::RenderSystem::_setTexture(size_t unit, bool enabled, const String &texname)Ogre::RenderSystemvirtual
_setTextureAddressingMode(size_t stage, const TextureUnitState::UVWAddressingMode &uvw)Ogre::GLES2RenderSystemvirtual
_setTextureBlendMode(size_t stage, const LayerBlendModeEx &bm)Ogre::GLES2RenderSystemvirtual
_setTextureBorderColour(size_t stage, const ColourValue &colour)Ogre::GLES2RenderSystemvirtual
_setTextureCoordCalculation(size_t stage, TexCoordCalcMethod m, const Frustum *frustum=0)Ogre::GLES2RenderSystemvirtual
_setTextureCoordSet(size_t stage, size_t index)Ogre::GLES2RenderSystemvirtual
_setTextureLayerAnisotropy(size_t unit, unsigned int maxAnisotropy)Ogre::GLES2RenderSystemvirtual
_setTextureMatrix(size_t stage, const Matrix4 &xform)Ogre::GLES2RenderSystemvirtual
_setTextureMipmapBias(size_t unit, float bias)Ogre::GLES2RenderSystemvirtual
_setTextureProjectionRelativeTo(bool enabled, const Vector3 &pos)Ogre::RenderSystemvirtual
_setTextureUnitCompareEnabled(size_t unit, bool compare)Ogre::GLES2RenderSystemvirtual
_setTextureUnitCompareFunction(size_t unit, CompareFunction function)Ogre::GLES2RenderSystemvirtual
_setTextureUnitFiltering(size_t unit, FilterOptions minFilter, FilterOptions magFilter, FilterOptions mipFilter)Ogre::GLES2RenderSystemvirtual
_setTextureUnitFiltering(size_t unit, FilterType ftype, FilterOptions filter)Ogre::GLES2RenderSystemvirtual
_setTextureUnitSettings(size_t texUnit, TextureUnitState &tl)Ogre::RenderSystemvirtual
_setVertexTexture(size_t unit, const TexturePtr &tex)Ogre::RenderSystemvirtual
_setViewMatrix(const Matrix4 &m)Ogre::GLES2RenderSystemvirtual
_setViewport(Viewport *vp)Ogre::GLES2RenderSystemvirtual
_setWorldMatrices(const Matrix4 *m, unsigned short count)Ogre::RenderSystemvirtual
_setWorldMatrix(const Matrix4 &m)Ogre::GLES2RenderSystemvirtual
_swapAllRenderTargetBuffers()Ogre::RenderSystemvirtual
_switchContext(GLES2Context *context)Ogre::GLES2RenderSystem
_unregisterContext(GLES2Context *context)Ogre::GLES2RenderSystem
_updateAllRenderTargets(bool swapBuffers=true)Ogre::RenderSystemvirtual
_useLights(const LightList &lights, unsigned short limit)Ogre::GLES2RenderSystemvirtual
addClipPlane(const Plane &p)Ogre::RenderSystemvirtual
addClipPlane(Real A, Real B, Real C, Real D)Ogre::RenderSystemvirtual
addListener(Listener *l)Ogre::RenderSystemvirtual
AllocatedObject()Ogre::AllocatedObject< Alloc >explicit
areFixedFunctionLightsInViewSpace() constOgre::GLES2RenderSystemvirtual
attachRenderTarget(RenderTarget &target)Ogre::RenderSystemvirtual
beginProfileEvent(const String &eventName)Ogre::GLES2RenderSystemvirtual
bindGpuProgram(GpuProgram *prg)Ogre::GLES2RenderSystemvirtual
bindGpuProgramParameters(GpuProgramType gptype, GpuProgramParametersSharedPtr params, uint16 mask)Ogre::GLES2RenderSystemvirtual
bindGpuProgramPassIterationParameters(GpuProgramType gptype)Ogre::GLES2RenderSystemvirtual
bindVertexElementToGpu(const VertexElement &elem, HardwareVertexBufferSharedPtr vertexBuffer, const size_t vertexStart, vector< GLuint >::type &attribsBound, vector< GLuint >::type &instanceAttribsBound, bool updateVAO)Ogre::GLES2RenderSystemprivate
clearFrameBuffer(unsigned int buffers, const ColourValue &colour=ColourValue::Black, Real depth=1.0f, unsigned short stencil=0)Ogre::GLES2RenderSystemvirtual
convertColourValue(const ColourValue &colour, uint32 *pDest)Ogre::RenderSystemvirtual
convertCompareFunction(CompareFunction func) constOgre::GLES2RenderSystem
convertStencilOp(StencilOperation op, bool invert=false) constOgre::GLES2RenderSystem
createHardwareOcclusionQuery(void)Ogre::GLES2RenderSystemvirtual
createMultiRenderTarget(const String &name)Ogre::GLES2RenderSystemvirtual
createRenderSystemCapabilities() constOgre::GLES2RenderSystemvirtual
destroyHardwareOcclusionQuery(HardwareOcclusionQuery *hq)Ogre::RenderSystemvirtual
destroyRenderTarget(const String &name)Ogre::RenderSystemvirtual
destroyRenderTexture(const String &name)Ogre::RenderSystemvirtual
destroyRenderWindow(RenderWindow *pWin)Ogre::GLES2RenderSystem
Ogre::RenderSystem::destroyRenderWindow(const String &name)Ogre::RenderSystemvirtual
detachRenderTarget(const String &name)Ogre::RenderSystemvirtual
enableClipPlane(ushort index, bool enable)Ogre::GLES2RenderSystem
endProfileEvent(void)Ogre::GLES2RenderSystemvirtual
fireEvent(const String &name, const NameValuePairList *params=0)Ogre::RenderSystemprotectedvirtual
getBlendMode(SceneBlendFactor ogreBlend) constOgre::GLES2RenderSystemprivate
getCapabilities(void) constOgre::RenderSystem
getColourVertexElementType(void) constOgre::GLES2RenderSystemvirtual
getCombinedMinMipFilter(void) constOgre::GLES2RenderSystemprivate
getConfigOptions(void)Ogre::GLES2RenderSystemvirtual
getCustomAttribute(const String &name, void *pData)Ogre::RenderSystemvirtual
getDiscardBuffers(void)Ogre::GLES2RenderSystem
getDisplayMonitorCount() constOgre::GLES2RenderSystemvirtual
getDriverVersion(void) constOgre::RenderSystemvirtual
getErrorDescription(long errorNumber) constOgre::GLES2RenderSystemvirtual
getFixedPipelineEnabled(void) constOgre::RenderSystem
getGLES2Support()Ogre::GLES2RenderSystem
getGlobalInstanceVertexBuffer() constOgre::RenderSystem
getGlobalInstanceVertexBufferVertexDeclaration() constOgre::RenderSystem
getGlobalNumberOfInstances() constOgre::RenderSystem
getGLSupportRef()Ogre::GLES2RenderSystem
getHorizontalTexelOffset(void)Ogre::GLES2RenderSystemvirtual
getInvertVertexWinding(void) constOgre::RenderSystemvirtual
getMaximumDepthInputValue(void)Ogre::GLES2RenderSystemvirtual
getMinimumDepthInputValue(void)Ogre::GLES2RenderSystemvirtual
getMutableCapabilities()Ogre::RenderSystem
getName(void) constOgre::GLES2RenderSystemvirtual
getNativeShadingLanguageVersion() constOgre::RenderSystem
getRenderSystemEvents(void) constOgre::RenderSystemvirtual
getRenderTarget(const String &name)Ogre::RenderSystemvirtual
getRenderTargetIterator(void)Ogre::RenderSystemvirtual
getResourceManager()Ogre::GLES2RenderSystemstatic
getTextureAddressingMode(TextureUnitState::TextureAddressingMode tam) constOgre::GLES2RenderSystemprivate
getVerticalTexelOffset(void)Ogre::GLES2RenderSystemvirtual
getWBufferEnabled(void) constOgre::RenderSystem
GLES2ContextList typedefOgre::GLES2RenderSystemprivate
GLES2RenderSystem()Ogre::GLES2RenderSystem
HardwareOcclusionQueryList typedefOgre::RenderSystemprotected
hasAnisotropicMipMapFilter() constOgre::GLES2RenderSystemvirtual
initialiseContext(RenderWindow *primary)Ogre::GLES2RenderSystem
initialiseFromRenderSystemCapabilities(RenderSystemCapabilities *caps, RenderTarget *primary)Ogre::GLES2RenderSystemvirtual
isGpuProgramBound(GpuProgramType gptype)Ogre::RenderSystemvirtual
isStaticBufferLockable() constOgre::RenderSystemvirtual
ListenerList typedefOgre::RenderSystemprotected
mActiveComputeGpuProgramParametersOgre::RenderSystemprotected
mActiveFragmentGpuProgramParametersOgre::RenderSystemprotected
mActiveGeometryGpuProgramParametersOgre::RenderSystemprotected
mActiveRenderTargetOgre::RenderSystemprotected
mActiveTesselationDomainGpuProgramParametersOgre::RenderSystemprotected
mActiveTesselationHullGpuProgramParametersOgre::RenderSystemprotected
mActiveVertexGpuProgramParametersOgre::RenderSystemprotected
mActiveViewportOgre::RenderSystemprotected
markProfileEvent(const String &eventName)Ogre::GLES2RenderSystemvirtual
mAutoTextureMatrixOgre::GLES2RenderSystemprivate
mBackgroundContextListOgre::GLES2RenderSystemprivate
mBatchCountOgre::RenderSystemprotected
mClipPlanesOgre::RenderSystemprotected
mClipPlanesDirtyOgre::RenderSystemprotected
mComputeProgramBoundOgre::RenderSystemprotected
mCullingModeOgre::RenderSystemprotected
mCurrentCapabilitiesOgre::RenderSystemprotected
mCurrentContextOgre::GLES2RenderSystemprivate
mCurrentFragmentProgramOgre::GLES2RenderSystemprivate
mCurrentPassIterationCountOgre::RenderSystemprotected
mCurrentPassIterationNumOgre::RenderSystemprotected
mCurrentVertexProgramOgre::GLES2RenderSystemprivate
mCurTexMipCountOgre::GLES2RenderSystemprivate
mDepthBufferPoolOgre::RenderSystemprotected
mDerivedDepthBiasOgre::RenderSystemprotected
mDerivedDepthBiasBaseOgre::RenderSystemprotected
mDerivedDepthBiasMultiplierOgre::RenderSystemprotected
mDerivedDepthBiasSlopeScaleOgre::RenderSystemprotected
mDisabledTexUnitsFromOgre::RenderSystemprotected
mDriverVersionOgre::RenderSystemprotected
mEnableFixedPipelineOgre::RenderSystemprotected
mEventListenersOgre::RenderSystemprotected
mEventNamesOgre::RenderSystemprotected
mFaceCountOgre::RenderSystemprotected
mFixedFunctionTextureUnitsOgre::GLES2RenderSystemprivate
mFragmentProgramBoundOgre::RenderSystemprotected
mGeometryProgramBoundOgre::RenderSystemprotected
mGLInitialisedOgre::GLES2RenderSystemprivate
mGlobalInstanceVertexBufferOgre::RenderSystemprotected
mGlobalInstanceVertexBufferVertexDeclarationOgre::RenderSystemprotected
mGlobalNumberOfInstancesOgre::RenderSystemprotected
mGLSLESCgProgramFactoryOgre::GLES2RenderSystemprivate
mGLSLESProgramFactoryOgre::GLES2RenderSystemprivate
mGLSupportOgre::GLES2RenderSystemprivate
mGpuProgramManagerOgre::GLES2RenderSystemprivate
mHardwareBufferManagerOgre::GLES2RenderSystemprivate
mHwOcclusionQueriesOgre::RenderSystemprotected
mInvertVertexWindingOgre::RenderSystemprotected
mMainContextOgre::GLES2RenderSystemprivate
mManualBlendColoursOgre::RenderSystemprotected
mMinFilterOgre::GLES2RenderSystemprivate
mMipFilterOgre::GLES2RenderSystemprivate
mNativeShadingLanguageVersionOgre::RenderSystemprotected
mPrioritisedRenderTargetsOgre::RenderSystemprotected
mRealCapabilitiesOgre::RenderSystemprotected
mRenderAttribsBoundOgre::GLES2RenderSystemprivate
mRenderInstanceAttribsBoundOgre::GLES2RenderSystemprivate
mRenderTargetsOgre::RenderSystemprotected
mResourceManagerOgre::GLES2RenderSystemprivatestatic
mRTTManagerOgre::GLES2RenderSystemprivate
mScissorOgre::GLES2RenderSystemprivate
mStateCacheManagerOgre::GLES2RenderSystemprivate
mTesselationDomainProgramBoundOgre::RenderSystemprotected
mTesselationHullProgramBoundOgre::RenderSystemprotected
mTexProjRelativeOgre::RenderSystemprotected
mTexProjRelativeOriginOgre::RenderSystemprotected
mTextureCoordIndexOgre::GLES2RenderSystemprivate
mTextureManagerOgre::RenderSystemprotected
mTextureMatrixOgre::GLES2RenderSystemprivate
mTextureTypesOgre::GLES2RenderSystemprivate
mUseAutoTextureMatrixOgre::GLES2RenderSystemprivate
mUseCustomCapabilitiesOgre::RenderSystemprotected
mVertexCountOgre::RenderSystemprotected
mVertexProgramBoundOgre::RenderSystemprotected
mViewMatrixOgre::GLES2RenderSystemprivate
mViewportOgre::GLES2RenderSystemprivate
mWBufferOgre::RenderSystemprotected
mWorldMatrixOgre::GLES2RenderSystemprivate
OGRE_MUTEX(mThreadInitMutex)Ogre::GLES2RenderSystem
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
postExtraThreadsStarted()Ogre::GLES2RenderSystemvirtual
preExtraThreadsStarted()Ogre::GLES2RenderSystemvirtual
registerThread()Ogre::GLES2RenderSystemvirtual
reinitialise(void)Ogre::GLES2RenderSystemvirtual
removeListener(Listener *l)Ogre::RenderSystemvirtual
RenderSystem()Ogre::RenderSystem
RenderTargetIterator typedefOgre::RenderSystem
resetClipPlanes()Ogre::RenderSystemvirtual
resetRenderer(RenderWindow *pRenderWnd)Ogre::GLES2RenderSystem
setAmbientLight(float r, float g, float b)Ogre::GLES2RenderSystemvirtual
setClipPlane(ushort index, Real A, Real B, Real C, Real D)Ogre::GLES2RenderSystem
setClipPlanes(const PlaneList &clipPlanes)Ogre::RenderSystemvirtual
setClipPlanesImpl(const Ogre::PlaneList &planeList)Ogre::GLES2RenderSystemvirtual
setConfigOption(const String &name, const String &value)Ogre::GLES2RenderSystemvirtual
setCurrentPassIterationCount(const size_t count)Ogre::RenderSystemvirtual
setDepthBufferFor(RenderTarget *renderTarget)Ogre::RenderSystemvirtual
setDeriveDepthBias(bool derive, float baseValue=0.0f, float multiplier=0.0f, float slopeScale=0.0f)Ogre::RenderSystemvirtual
setFixedPipelineEnabled(bool enabled)Ogre::RenderSystem
setGlobalInstanceVertexBuffer(const HardwareVertexBufferSharedPtr &val)Ogre::RenderSystem
setGlobalInstanceVertexBufferVertexDeclaration(VertexDeclaration *val)Ogre::RenderSystem
setGlobalNumberOfInstances(const size_t val)Ogre::RenderSystem
setInvertVertexWinding(bool invert)Ogre::RenderSystemvirtual
setLightingEnabled(bool enabled)Ogre::GLES2RenderSystemvirtual
setNormaliseNormals(bool normalise)Ogre::GLES2RenderSystemvirtual
setScissorTest(bool enabled, size_t left=0, size_t top=0, size_t right=800, size_t bottom=600)Ogre::GLES2RenderSystemvirtual
setShadingType(ShadeOptions so)Ogre::GLES2RenderSystemvirtual
setStencilBufferParams(CompareFunction func=CMPF_ALWAYS_PASS, uint32 refValue=0, uint32 compareMask=0xFFFFFFFF, uint32 writeMask=0xFFFFFFFF, StencilOperation stencilFailOp=SOP_KEEP, StencilOperation depthFailOp=SOP_KEEP, StencilOperation passOp=SOP_KEEP, bool twoSidedOperation=false)Ogre::GLES2RenderSystemvirtual
setStencilCheckEnabled(bool enabled)Ogre::GLES2RenderSystemvirtual
setVertexBufferBinding(VertexBufferBinding *binding)Ogre::GLES2RenderSystemvirtual
setVertexDeclaration(VertexDeclaration *decl)Ogre::GLES2RenderSystemvirtual
setVertexDeclaration(VertexDeclaration *decl, VertexBufferBinding *binding)Ogre::GLES2RenderSystem
setWBufferEnabled(bool enabled)Ogre::RenderSystem
ShaderGeneratorTechniqueResolverListener classOgre::GLES2RenderSystemfriend
shutdown(void)Ogre::GLES2RenderSystemvirtual
unbindGpuProgram(GpuProgramType gptype)Ogre::GLES2RenderSystemvirtual
unregisterThread()Ogre::GLES2RenderSystemvirtual
updatePassIterationRenderState(void)Ogre::RenderSystemprotected
useCustomRenderSystemCapabilities(RenderSystemCapabilities *capabilities)Ogre::RenderSystemvirtual
validateConfigOptions(void)Ogre::GLES2RenderSystemvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~GLES2RenderSystem()Ogre::GLES2RenderSystemvirtual
~RenderSystem()Ogre::RenderSystemvirtual

Copyright © 2012 Torus Knot Software Ltd
Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Oct 22 2017 04:04:15