#include <OgreGLES2HardwareOcclusionQuery.h>
◆ GLES2HardwareOcclusionQuery()
Ogre::GLES2HardwareOcclusionQuery::GLES2HardwareOcclusionQuery |
( |
| ) |
|
Default object constructor.
◆ ~GLES2HardwareOcclusionQuery()
Ogre::GLES2HardwareOcclusionQuery::~GLES2HardwareOcclusionQuery |
( |
| ) |
|
◆ beginOcclusionQuery()
void Ogre::GLES2HardwareOcclusionQuery::beginOcclusionQuery |
( |
| ) |
|
◆ createQuery()
void Ogre::GLES2HardwareOcclusionQuery::createQuery |
( |
| ) |
|
|
private |
◆ destroyQuery()
void Ogre::GLES2HardwareOcclusionQuery::destroyQuery |
( |
| ) |
|
|
private |
◆ endOcclusionQuery()
void Ogre::GLES2HardwareOcclusionQuery::endOcclusionQuery |
( |
| ) |
|
◆ isStillOutstanding()
bool Ogre::GLES2HardwareOcclusionQuery::isStillOutstanding |
( |
void |
| ) |
|
◆ notifyOnContextLost()
virtual void Ogre::GLES2HardwareOcclusionQuery::notifyOnContextLost |
( |
| ) |
|
|
protectedvirtual |
◆ notifyOnContextReset()
virtual void Ogre::GLES2HardwareOcclusionQuery::notifyOnContextReset |
( |
| ) |
|
|
protectedvirtual |
◆ pullOcclusionQuery()
bool Ogre::GLES2HardwareOcclusionQuery::pullOcclusionQuery |
( |
unsigned int * |
NumOfFragments | ) |
|
◆ mQueryID
GLuint Ogre::GLES2HardwareOcclusionQuery::mQueryID |
|
private |
The documentation for this class was generated from the following file: