29 #ifndef __GLGpuNvparseProgram_H__ 30 #define __GLGpuNvparseProgram_H__ 47 void bindProgram(
void);
49 void unbindProgram(
void);
55 {
return mProgramID; }
59 void unloadImpl(
void);
60 void loadFromSource(
void);
68 #endif // __GLGpuNvparseProgram_H__ Interface describing a manual resource loader.
unsigned long long int ResourceHandle
Generalised low-level GL program, can be applied to multiple types (eg ARB and NV) ...
Defines a generic resource handler.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
GLuint getProgramID(void) const
Get the assigned GL program id.