28 #ifndef __GL3PlusVERTEXARRAYOBJECT_H__ 29 #define __GL3PlusVERTEXARRAYOBJECT_H__ GL3PlusVertexArrayObject()
GLuint mVAO
OpenGL id for the vertex array object.
Specialisation of VertexDeclaration for OpenGL Vertex Array Object usage.
~GL3PlusVertexArrayObject()
bool mInitialised
Is this VAO initialised?
void setInitialised(bool flag)
void bind(void)
Bind a VAO.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...