#include <OgreWin32EGLContext.h>
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| Win32EGLContext (EGLDisplay eglDisplay, const EGLSupport *glsupport, ::EGLConfig fbconfig, ::EGLSurface drawable) |
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| Win32EGLContext (EGLDisplay eglDisplay, const EGLSupport *glsupport, ::EGLConfig fbconfig, ::EGLSurface drawable) |
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virtual | ~Win32EGLContext () |
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virtual | ~Win32EGLContext () |
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virtual void | _createInternalResources (EGLDisplay eglDisplay, ::EGLConfig glconfig, ::EGLSurface drawable, ::EGLContext shareContext) |
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virtual void | _createInternalResources (EGLDisplay eglDisplay, ::EGLConfig glconfig, ::EGLSurface drawable, ::EGLContext shareContext) |
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virtual void | _destroyInternalResources () |
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virtual void | _destroyInternalResources () |
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GLESContext * | clone () const |
| Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads. More...
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GLES2Context * | clone () const |
| Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads. More...
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virtual void | endCurrent () |
| This is called before another context is made current. More...
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virtual void | endCurrent () |
| This is called before another context is made current. More...
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EGLSurface | getDrawable () const |
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EGLSurface | getDrawable () const |
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bool | getInitialized () |
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bool | getInitialized () |
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virtual void | releaseContext () |
| Release the render context. More...
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virtual void | setCurrent () |
| Enable the context. More...
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virtual void | setCurrent () |
| Enable the context. More...
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void | setInitialized () |
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void | setInitialized () |
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◆ Win32EGLContext() [1/2]
Ogre::Win32EGLContext::Win32EGLContext |
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EGLDisplay |
eglDisplay, |
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const EGLSupport * |
glsupport, |
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::EGLConfig |
fbconfig, |
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::EGLSurface |
drawable |
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) |
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◆ ~Win32EGLContext() [1/2]
virtual Ogre::Win32EGLContext::~Win32EGLContext |
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virtual |
◆ Win32EGLContext() [2/2]
Ogre::Win32EGLContext::Win32EGLContext |
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EGLDisplay |
eglDisplay, |
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const EGLSupport * |
glsupport, |
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::EGLConfig |
fbconfig, |
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::EGLSurface |
drawable |
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) |
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◆ ~Win32EGLContext() [2/2]
virtual Ogre::Win32EGLContext::~Win32EGLContext |
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virtual |
◆ _createInternalResources() [1/2]
virtual void Ogre::EGLContext::_createInternalResources |
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EGLDisplay |
eglDisplay, |
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::EGLConfig |
glconfig, |
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::EGLSurface |
drawable, |
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::EGLContext |
shareContext |
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) |
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virtualinherited |
◆ _createInternalResources() [2/2]
virtual void Ogre::EGLContext::_createInternalResources |
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EGLDisplay |
eglDisplay, |
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::EGLConfig |
glconfig, |
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::EGLSurface |
drawable, |
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::EGLContext |
shareContext |
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) |
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virtualinherited |
◆ _destroyInternalResources() [1/2]
virtual void Ogre::EGLContext::_destroyInternalResources |
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virtualinherited |
◆ _destroyInternalResources() [2/2]
virtual void Ogre::EGLContext::_destroyInternalResources |
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virtualinherited |
◆ clone() [1/2]
Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads.
- Note
- The caller is responsible for deleting the returned context.
Implements Ogre::EGLContext.
◆ clone() [2/2]
Create a new context based on the same window/pbuffer as this context - mostly useful for additional threads.
- Note
- The caller is responsible for deleting the returned context.
Implements Ogre::EGLContext.
◆ endCurrent() [1/2]
virtual void Ogre::EGLContext::endCurrent |
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virtualinherited |
This is called before another context is made current.
By default, nothing is done here.
Implements Ogre::GLESContext.
◆ endCurrent() [2/2]
virtual void Ogre::EGLContext::endCurrent |
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virtualinherited |
This is called before another context is made current.
By default, nothing is done here.
Implements Ogre::GLESContext.
◆ getDrawable() [1/2]
EGLSurface Ogre::EGLContext::getDrawable |
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const |
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inherited |
◆ getDrawable() [2/2]
EGLSurface Ogre::EGLContext::getDrawable |
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const |
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inherited |
◆ getInitialized() [1/2]
bool Ogre::GLES2Context::getInitialized |
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inherited |
◆ getInitialized() [2/2]
bool Ogre::GLESContext::getInitialized |
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inherited |
◆ releaseContext()
virtual void Ogre::GLES2Context::releaseContext |
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virtualinherited |
◆ setCurrent() [1/2]
virtual void Ogre::EGLContext::setCurrent |
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virtualinherited |
Enable the context.
All subsequent rendering commands will go here.
Implements Ogre::GLESContext.
◆ setCurrent() [2/2]
virtual void Ogre::EGLContext::setCurrent |
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virtualinherited |
Enable the context.
All subsequent rendering commands will go here.
Implements Ogre::GLESContext.
◆ setInitialized() [1/2]
void Ogre::GLES2Context::setInitialized |
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inherited |
◆ setInitialized() [2/2]
void Ogre::GLESContext::setInitialized |
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inherited |
◆ initialized [1/2]
bool Ogre::GLESContext::initialized |
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protectedinherited |
◆ initialized [2/2]
bool Ogre::GLES2Context::initialized |
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protectedinherited |
◆ mConfig
EGLConfig Ogre::EGLContext::mConfig |
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protectedinherited |
◆ mContext
◆ mDrawable
EGLSurface Ogre::EGLContext::mDrawable |
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protectedinherited |
◆ mEglDisplay
EGLDisplay Ogre::EGLContext::mEglDisplay |
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protectedinherited |
◆ mGLSupport
The documentation for this class was generated from the following file: