Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper Member List

This is the complete list of members for Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper, including all inherited members.

AllocatedObject()Ogre::AllocatedObject< Alloc >explicit
createFragmentProgram(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)=0Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedpure virtual
createVertexProgram(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)=0Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedpure virtual
defaultFpParams(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const HighLevelGpuProgramPtr &prog)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedvirtual
defaultVpParams(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const HighLevelGpuProgramPtr &prog)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedvirtual
generateFpFooter(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)=0Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedpure virtual
generateFpHeader(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)=0Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedpure virtual
generateFpLayer(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, uint layer, StringUtil::StrStreamType &outStream)=0Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedpure virtual
generateFragmentProgram(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelpervirtual
generateFragmentProgramSource(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedvirtual
generateVertexProgram(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelpervirtual
generateVertexProgramSource(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedvirtual
generateVpFooter(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)=0Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedpure virtual
generateVpHeader(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, StringUtil::StrStreamType &outStream)=0Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedpure virtual
generateVpLayer(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, uint layer, StringUtil::StrStreamType &outStream)=0Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedpure virtual
getChannel(uint idx)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedstatic
getFragmentProgramName(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedvirtual
getVertexProgramName(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedvirtual
mShadowSamplerStartHiOgre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotected
mShadowSamplerStartLoOgre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotected
operator delete(void *ptr)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, void *)Ogre::AllocatedObject< Alloc >
operator delete(void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr)Ogre::AllocatedObject< Alloc >
operator delete[](void *ptr, const char *, int, const char *)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new(size_t sz)Ogre::AllocatedObject< Alloc >
operator new(size_t sz, void *ptr)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz, const char *file, int line, const char *func)Ogre::AllocatedObject< Alloc >
operator new[](size_t sz)Ogre::AllocatedObject< Alloc >
ShaderHelper()Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelper
updateFpParams(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const GpuProgramParametersSharedPtr &params)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedvirtual
updateParams(const SM2Profile *prof, const MaterialPtr &mat, const Terrain *terrain, bool compositeMap)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelpervirtual
updateVpParams(const SM2Profile *prof, const Terrain *terrain, TechniqueType tt, const GpuProgramParametersSharedPtr &params)Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelperprotectedvirtual
~AllocatedObject()Ogre::AllocatedObject< Alloc >
~ShaderHelper()Ogre::TerrainMaterialGeneratorA::SM2Profile::ShaderHelpervirtual

Copyright © 2012 Torus Knot Software Ltd
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Last modified Sun Oct 22 2017 04:04:15