30 #ifndef __GLSLESProgramFactory_H__ 31 #define __GLSLESProgramFactory_H__ 47 const String& getLanguage(
void)
const;
60 #endif // __GLSLESProgramFactory_H__ Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
Abstract base class representing a high-level program (a vertex or fragment program).
Interface describing a manual resource loader.
unsigned long long int ResourceHandle
Factory class for GLSL ES programs.
static String sLanguageName
Defines a generic resource handler.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
Interface definition for factories of HighLevelGpuProgram.
static GLSLESLinkProgramManager * mLinkProgramManager
static GLSLESProgramPipelineManager * mProgramPipelineManager