27 #ifndef _ShaderExHardwareSkinningTechnique_ 28 #define _ShaderExHardwareSkinningTechnique_ 32 #ifdef RTSHADER_SYSTEM_BUILD_EXT_SHADERS 41 class HardwareSkinningFactory;
59 HardwareSkinningTechnique();
61 virtual ~HardwareSkinningTechnique();
66 virtual void copyFrom(
const HardwareSkinningTechnique* hardSkin);
71 void setHardwareSkinningParam(
ushort boneCount,
ushort weightCount,
bool correctAntipodalityHandling =
false,
bool scalingShearingSupport =
false);
89 bool hasCorrectAntipodalityHandling();
95 bool hasScalingShearingSupport();
99 void setDoBoneCalculations(
bool doBoneCalculations);
104 virtual bool resolveParameters(ProgramSet* programSet) = 0;
109 virtual bool resolveDependencies(ProgramSet* programSet) = 0;
114 virtual bool addFunctionInvocations(ProgramSet* programSet) = 0;
125 bool mCorrectAntipodalityHandling;
126 bool mScalingShearingSupport;
128 bool mDoBoneCalculations;
SharedPtr< UniformParameter > UniformParameterPtr
SharedPtr< Parameter > ParameterPtr
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
GeneralAllocatedObject RTShaderSystemAlloc