28 #ifndef __GLSLProgramPipeline_H__ 29 #define __GLSLProgramPipeline_H__ 91 virtual void compileAndLink(
void);
94 virtual void _useProgram(
void);
96 virtual void buildGLUniformReferences(
void);
Specialisation of HighLevelGpuProgram to provide support for OpenGL Shader Language (GLSL) for OpenGL...
GLuint mGLProgramPipelineHandle
GL handle for pipeline object.
#define _OgreGL3PlusExport
GLSL low level compiled shader object - this class is used to get at the linked program object and pr...
C++ encapsulation of GLSL Program Object.
VertexElementSemantic
Vertex element semantics, used to identify the meaning of vertex buffer contents. ...
GpuProgramType
Enumerates the types of programs which can run on the GPU.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
GLuint getGLProgramPipelineHandle() const
GL Program Pipeline Handle.