47 #ifndef __GLHARDWAREOCCLUSIONQUERY_H__ 48 #define __GLHARDWAREOCCLUSIONQUERY_H__ 91 void beginOcclusionQuery();
92 void endOcclusionQuery();
93 bool pullOcclusionQuery(
unsigned int* NumOfFragments);
94 bool isStillOutstanding(
void);
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
This is a abstract class that that provides the interface for the query class for hardware occlusion...
This is a class that is the base class of the query class for hardware occlusion. ...