28 #ifndef __D3D11Plugin_H__ 29 #define __D3D11Plugin_H__ D3D11RenderSystem * mRenderSystem
Implementation of DirectX11 as a rendering system.
Plugin instance for D3D11 Manager.
void install()
Perform the plugin initial installation sequence.
Class defining a generic OGRE plugin.
void shutdown()
Perform any tasks the plugin needs to perform when the system is shut down.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
void initialise()
Perform any tasks the plugin needs to perform on full system initialisation.
void uninstall()
Perform the final plugin uninstallation sequence.
const String & getName() const
Get the name of the plugin.