30 #ifndef __GLSLProgramFactory_H__ 31 #define __GLSLProgramFactory_H__ 47 const String& getLanguage(
void)
const;
60 #endif // __GLSLProgramFactory_H__ Factory class for GLSL programs.
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL ES has one pr...
Ogre assumes that there are separate vertex and fragment programs to deal with but GLSL has one progr...
static GLSLLinkProgramManager * mLinkProgramManager
Abstract base class representing a high-level program (a vertex or fragment program).
Interface describing a manual resource loader.
unsigned long long int ResourceHandle
#define _OgreGL3PlusExport
static String sLanguageName
Defines a generic resource handler.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
static GLSLProgramPipelineManager * mProgramPipelineManager
Interface definition for factories of HighLevelGpuProgram.