27 #ifndef _ShaderGLSLESProgramProcessor_ 28 #define _ShaderGLSLESProgramProcessor_ virtual bool preCreateGpuPrograms(ProgramSet *programSet)
GLSL ES Language program processor class.
virtual const String & getTargetLanguage() const
Return the target language of this processor.
StringVector mLibraryPrograms
vector< String >::type StringVector
GLSLESProgramProcessor()
Class constructor.
Container class for shader based programs.
A class that represents a shader based program.
static String TargetLanguage
virtual ~GLSLESProgramProcessor()
Class destructor.
A class that provides extra processing services on CPU based programs.
This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info...
virtual bool postCreateGpuPrograms(ProgramSet *programSet)
void bindTextureSamplers(Program *pCpuProgram, GpuProgramPtr pGpuProgram)
Bind texture samplers.