svapp  1.9
AudioGenerator Member List
This is the complete list of members for AudioGenerator, including all inherited members.
addModel(Model *model)AudioGenerator [virtual]
AudioGenerator()AudioGenerator
clearModels()AudioGenerator [virtual]
clearSoloModelSet()AudioGenerator [virtual]
ClipMixerMap typedefAudioGenerator [protected]
ContinuousSynthMap typedefAudioGenerator [protected]
getBlockSize() const AudioGenerator [virtual]
initialiseSampleDir()AudioGenerator [protected, static]
m_channelBufCountAudioGenerator [protected]
m_channelBufferAudioGenerator [protected]
m_channelBufSizAudioGenerator [protected]
m_clipMixerMapAudioGenerator [protected]
m_continuousSynthMapAudioGenerator [protected]
m_mutexAudioGenerator [protected]
m_noteOffsAudioGenerator [protected]
m_processingBlockSizeAudioGenerator [protected, static]
m_sampleDirAudioGenerator [protected, static]
m_soloingAudioGenerator [protected]
m_soloModelSetAudioGenerator [protected]
m_sourceSampleRateAudioGenerator [protected]
m_targetChannelCountAudioGenerator [protected]
m_waveTypeAudioGenerator [protected]
makeClipMixerFor(const Model *model)AudioGenerator [protected]
makeSynthFor(const Model *model)AudioGenerator [protected]
mixClipModel(Model *model, int startFrame, int frameCount, float **buffer, float gain, float pan)AudioGenerator [protected, virtual]
mixContinuousSynthModel(Model *model, int startFrame, int frameCount, float **buffer, float gain, float pan)AudioGenerator [protected, virtual]
mixDenseTimeValueModel(DenseTimeValueModel *model, int startFrame, int frameCount, float **buffer, float gain, float pan, int fadeIn, int fadeOut)AudioGenerator [protected, virtual]
mixModel(Model *model, int startFrame, int frameCount, float **buffer, int fadeIn=0, int fadeOut=0)AudioGenerator [virtual]
NoteOffMap typedefAudioGenerator [protected]
NoteOffSet typedefAudioGenerator [protected]
playClipIdChanged(const Playable *, QString)AudioGenerator [protected, slot]
removeModel(Model *model)AudioGenerator [virtual]
reset()AudioGenerator [virtual]
setSoloModelSet(std::set< Model * >s)AudioGenerator [virtual]
setTargetChannelCount(int channelCount)AudioGenerator [virtual]
usesClipMixer(const Model *)AudioGenerator [protected]
usesContinuousSynth(const Model *)AudioGenerator [protected]
wantsQuieterClips(const Model *)AudioGenerator [protected]
~AudioGenerator()AudioGenerator [virtual]