small struct use to store global data More...
#include <StarState.hxx>
Public Member Functions | |
GlobalState (StarItemPool const *pool, StarObject &object, double relUnit=0.05) | |
constructor | |
~GlobalState () | |
destructor | |
Public Attributes | |
StarItemPool const * | m_pool |
the pool | |
StarObject & | m_object |
the object | |
shared_ptr < StarObjectNumericRuler > | m_numericRuler |
the numeric ruler manager | |
STOFFPageSpan | m_page |
the page | |
librevenge::RVNGString | m_pageName |
the page name | |
std::vector < librevenge::RVNGString > | m_pageNameList |
the list of page name | |
STOFFPageSpan::ZoneType | m_pageZone |
the actual page zone: document, header, footer | |
std::string | m_pageOccurence |
the page occurence: all, first, left, right | |
shared_ptr< STOFFList > | m_list |
the current list | |
int | m_listLevel |
the current list level | |
double | m_relativeUnit |
the relative unit uses to transform rel font height in point, default 1/20 | |
Private Member Functions | |
GlobalState (GlobalState const &) | |
GlobalState & | operator= (GlobalState const &) |
small struct use to store global data
StarState::GlobalState::GlobalState | ( | StarItemPool const * | pool, |
StarObject & | object, | ||
double | relUnit = 0.05 |
||
) | [inline] |
constructor
destructor
StarState::GlobalState::GlobalState | ( | GlobalState const & | ) | [private] |
GlobalState& StarState::GlobalState::operator= | ( | GlobalState const & | ) | [private] |
shared_ptr<STOFFList> StarState::GlobalState::m_list |
the current list
the current list level
the numeric ruler manager
the object
librevenge::RVNGString StarState::GlobalState::m_pageName |
the page name
std::vector<librevenge::RVNGString> StarState::GlobalState::m_pageNameList |
the list of page name
std::string StarState::GlobalState::m_pageOccurence |
the page occurence: all, first, left, right
the actual page zone: document, header, footer
the pool
the relative unit uses to transform rel font height in point, default 1/20