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SoMultiTextureImageElement.h
00001 #ifndef COIN_SOMULTITEXTUREIMAGEELEMENT_H
00002 #define COIN_SOMULTITEXTUREIMAGEELEMENT_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) by Kongsberg Oil & Gas Technologies.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Kongsberg Oil & Gas Technologies
00018  *  about acquiring a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/elements/SoReplacedElement.h>
00028 #include <Inventor/elements/SoTextureImageElement.h>
00029 #include <Inventor/SbVec2s.h>
00030 #include <Inventor/SbVec3s.h>
00031 #include <Inventor/SbColor.h>
00032 
00033 class SoState;
00034 class SoMultiTextureImageElementP;
00035 
00036 class COIN_DLL_API SoMultiTextureImageElement : public SoElement {
00037   typedef SoElement inherited;
00038 
00039   SO_ELEMENT_HEADER(SoMultiTextureImageElement);
00040 public:
00041   static void initClass(void);
00042 protected:
00043   virtual ~SoMultiTextureImageElement();
00044 
00045 public:
00046 
00047   virtual void init(SoState * state);
00048   static void setDefault(SoState * const state, SoNode * const node, const int unit);
00049   
00050   static void set(SoState * const state, SoNode * const node,
00051                   const int unit,
00052                   const SbVec2s & size, const int numComponents,
00053                   const unsigned char * bytes,
00054                   const SoTextureImageElement::Wrap wrapS, 
00055                   const SoTextureImageElement::Wrap wrapT,
00056                   const SoTextureImageElement::Model model, const SbColor & blendColor);
00057   static void set(SoState * const state, SoNode * const node,
00058                   const int unit,
00059                   const SbVec3s & size, const int numComponents,
00060                   const unsigned char * bytes,
00061                   const SoTextureImageElement::Wrap wrapS, 
00062                   const SoTextureImageElement::Wrap wrapT, 
00063                   const SoTextureImageElement::Wrap wrapR,
00064                   const SoTextureImageElement::Model model, const SbColor & blendColor);
00065 
00066   static const unsigned char *get(SoState * const state,
00067                                   const int unit,
00068                                   SbVec2s & size,
00069                                   int & numComponents,
00070                                   SoTextureImageElement::Wrap & wrapS,
00071                                   SoTextureImageElement::Wrap & wrapT,
00072                                   SoTextureImageElement::Model & model,
00073                                   SbColor & blendColor);
00074   static const unsigned char *get(SoState * const state,
00075                                   const int unit,
00076                                   SbVec3s & size,
00077                                   int & numComponents,
00078                                   SoTextureImageElement::Wrap & wrapS,
00079                                   SoTextureImageElement::Wrap & wrapT,
00080                                   SoTextureImageElement::Wrap & wrapR,
00081                                   SoTextureImageElement::Model & model,
00082                                   SbColor & blendColor);
00083 
00084   static const unsigned char *getImage(SoState * const state,
00085                                        const int unit,
00086                                        SbVec2s & size,
00087                                        int & numComponents);
00088   static const unsigned char *getImage(SoState * const state,
00089                                        const int unit,
00090                                        SbVec3s &size,
00091                                        int &numComponents);
00092 
00093   static const SbColor & getBlendColor(SoState * const state, const int unit);
00094   static SoTextureImageElement::Model getModel(SoState * const state, const int unit);
00095   static SoTextureImageElement::Wrap getWrapS(SoState * const state, const int unit);
00096   static SoTextureImageElement::Wrap getWrapT(SoState * const state, const int unit);
00097   static SoTextureImageElement::Wrap getWrapR(SoState * const state, const int unit);
00098 
00099   static SbBool containsTransparency(SoState * const state);
00100 
00101   static const unsigned char * getDefault(SbVec2s & size, int & numComponents);
00102   static const unsigned char * getDefault(SbVec3s & size, int & numComponents);
00103 
00104   virtual void push(SoState * state);
00105   virtual SbBool matches(const SoElement * elem) const;
00106   SoElement * copyMatchInfo(void) const;
00107 
00108   virtual void setElt(const int unit,
00109                       const uint32_t nodeid,
00110                       const SbVec2s & size, const int numComponents,
00111                       const unsigned char * bytes,
00112                       const SoTextureImageElement::Wrap wrapS, 
00113                       const SoTextureImageElement::Wrap wrapT,
00114                       const SoTextureImageElement::Model model, 
00115                       const SbColor & blendColor);
00116   virtual void setElt(const int unit,
00117                       const uint32_t nodeid,
00118                       const SbVec3s & size, const int numComponents,
00119                       const unsigned char * bytes,
00120                       const SoTextureImageElement::Wrap wrapS, 
00121                       const SoTextureImageElement::Wrap wrapT, 
00122                       const SoTextureImageElement::Wrap wrapR,
00123                       const SoTextureImageElement::Model model, 
00124                       const SbColor & blendColor);
00125   
00126   virtual SbBool hasTransparency(const int unit) const;
00127 
00128   class UnitData {
00129   public:
00130     uint32_t nodeid;
00131     SbVec3s size;
00132     int numComponents;
00133     const unsigned char * bytes;
00134     SoTextureImageElement::Wrap wrapS, wrapT, wrapR;
00135     SoTextureImageElement::Model model;
00136     SbColor blendColor;
00137   };
00138 
00139 protected:
00140   const UnitData & getUnitData(const int unit) const;
00141 
00142 private:
00143   void setDefaultValues(const int unit);
00144   SoMultiTextureImageElementP * pimpl;
00145 };
00146 
00147 #endif // !COIN_SOMULTITEXTUREIMAGEELEMENT_H

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