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SoGLEnvironmentElement.h
00001 #ifndef COIN_SOGLENVIRONMENTELEMENT_H
00002 #define COIN_SOGLENVIRONMENTELEMENT_H
00003 
00004 /**************************************************************************\
00005  *
00006  *  This file is part of the Coin 3D visualization library.
00007  *  Copyright (C) by Kongsberg Oil & Gas Technologies.
00008  *
00009  *  This library is free software; you can redistribute it and/or
00010  *  modify it under the terms of the GNU General Public License
00011  *  ("GPL") version 2 as published by the Free Software Foundation.
00012  *  See the file LICENSE.GPL at the root directory of this source
00013  *  distribution for additional information about the GNU GPL.
00014  *
00015  *  For using Coin with software that can not be combined with the GNU
00016  *  GPL, and for taking advantage of the additional benefits of our
00017  *  support services, please contact Kongsberg Oil & Gas Technologies
00018  *  about acquiring a Coin Professional Edition License.
00019  *
00020  *  See http://www.coin3d.org/ for more information.
00021  *
00022  *  Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY.
00023  *  http://www.sim.no/  sales@sim.no  coin-support@coin3d.org
00024  *
00025 \**************************************************************************/
00026 
00027 #include <Inventor/elements/SoEnvironmentElement.h>
00028 
00029 class COIN_DLL_API SoGLEnvironmentElement : public SoEnvironmentElement {
00030   typedef SoEnvironmentElement inherited;
00031 
00032   SO_ELEMENT_HEADER(SoGLEnvironmentElement);
00033 public:
00034   static void initClass(void);
00035 protected:
00036   virtual ~SoGLEnvironmentElement();
00037 
00038 public:
00039   virtual void init(SoState * state);
00040   virtual void pop(SoState * state,
00041                    const SoElement * prevTopElement);
00042 
00043 protected:
00044 
00045   virtual void setElt(SoState * const state,
00046                       const float ambientIntensity,
00047                       const SbColor & ambientColor,
00048                       const SbVec3f & attenuation,
00049                       const int32_t fogType,
00050                       const SbColor & fogColor,
00051                       const float fogVisibility,
00052                       const float fogStart);
00053 private:
00054   void updategl(SoState * const state);
00055 };
00056 
00057 #endif // !COIN_SOGLENVIRONMENTELEMENT_H

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