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00001 #ifndef COIN_SOSCENETEXTURECUBEMAP_H 00002 #define COIN_SOSCENETEXTURECUBEMAP_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/nodes/SoSubNode.h> 00028 #include <Inventor/fields/SoSFVec2s.h> 00029 #include <Inventor/fields/SoSFEnum.h> 00030 #include <Inventor/fields/SoSFNode.h> 00031 #include <Inventor/fields/SoMFNode.h> 00032 #include <Inventor/fields/SoSFColor.h> 00033 #include <Inventor/elements/SoTextureImageElement.h> 00034 00035 class SoSensor; 00036 class SoSceneTextureCubeMapP; 00037 00038 class COIN_DLL_API SoSceneTextureCubeMap : public SoNode { 00039 typedef SoNode inherited; 00040 00041 SO_NODE_HEADER(SoSceneTextureCubeMap); 00042 00043 public: 00044 static void initClass(void); 00045 SoSceneTextureCubeMap(void); 00046 00047 enum Model { 00048 MODULATE = SoTextureImageElement::MODULATE, 00049 DECAL = SoTextureImageElement::DECAL, 00050 BLEND = SoTextureImageElement::BLEND, 00051 REPLACE = SoTextureImageElement::REPLACE 00052 }; 00053 00054 enum Wrap { 00055 REPEAT = SoTextureImageElement::REPEAT, 00056 CLAMP = SoTextureImageElement::CLAMP 00057 }; 00058 00059 enum TransparencyFunction { 00060 NONE, 00061 ALPHA_BLEND, 00062 ALPHA_TEST 00063 }; 00064 00065 SoSFVec2s size; 00066 SoSFNode scene; 00067 00068 SoSFEnum wrapS; 00069 SoSFEnum wrapT; 00070 SoSFEnum wrapR; 00071 SoSFEnum model; 00072 SoSFColor backgroundColor; 00073 00074 SoSFEnum transparencyFunction; 00075 SoSFColor blendColor; 00076 00077 virtual void doAction(SoAction * action); 00078 virtual void GLRender(SoGLRenderAction * action); 00079 virtual void callback(SoCallbackAction * action); 00080 virtual void rayPick(SoRayPickAction * action); 00081 00082 protected: 00083 virtual ~SoSceneTextureCubeMap(); 00084 00085 virtual void notify(SoNotList * list); 00086 00087 private: 00088 SoSceneTextureCubeMapP * pimpl; 00089 }; 00090 00091 #endif // !COIN_SOSCENETEXTURECUBEMAP_H
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