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The SoMFColor class is a container for SbColor values.This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets). More...
#include <Inventor/fields/SoMFColor.h>
Public Member Functions | |
virtual SoType | getTypeId (void) const |
virtual void | copyFrom (const SoField &field) |
const SoMFColor & | operator= (const SoMFColor &field) |
virtual SbBool | isSame (const SoField &field) const |
const SbColor & | operator[] (const int idx) const |
const SbColor * | getValues (const int start) const |
int | find (const SbColor &value, SbBool addifnotfound=FALSE) |
void | setValues (const int start, const int num, const SbColor *newvals) |
void | set1Value (const int idx, const SbColor &value) |
void | setValue (const SbColor &value) |
const SbColor & | operator= (const SbColor &val) |
SbBool | operator== (const SoMFColor &field) const |
SbBool | operator!= (const SoMFColor &field) const |
SbColor * | startEditing (void) |
void | finishEditing (void) |
void | setValuesPointer (const int num, const float *userdata) |
void | setValuesPointer (const int num, float *userdata) |
void | setValuesPointer (const int num, const SbColor *userdata) |
void | setValuesPointer (const int num, SbColor *userdata) |
void | setValues (int start, int num, const float rgb[][3]) |
void | setHSVValues (int start, int num, const float hsv[][3]) |
void | setValue (const SbVec3f &vec) |
void | setValue (float r, float g, float b) |
void | setValue (const float rgb[3]) |
void | setHSVValue (float h, float s, float v) |
void | setHSVValue (const float hsv[3]) |
void | set1Value (int idx, const SbVec3f &vec) |
void | set1Value (int idx, float r, float g, float b) |
void | set1Value (int idx, const float rgb[3]) |
void | set1HSVValue (int idx, float h, float s, float v) |
void | set1HSVValue (int idx, const float hsv[3]) |
Static Public Member Functions | |
static void * | createInstance (void) |
static SoType | getClassTypeId (void) |
static void | initClass (void) |
Protected Member Functions | |
virtual void | deleteAllValues (void) |
virtual void | copyValue (int to, int from) |
virtual int | fieldSizeof (void) const |
virtual void * | valuesPtr (void) |
virtual void | setValuesPtr (void *ptr) |
virtual void | allocValues (int num) |
Protected Attributes | |
SbColor * | values |
The SoMFColor class is a container for SbColor values.
This field is used where nodes, engines or other field containers needs to store multiple color values (i.e. "Red Green Blue" triplets).
This field supports application data sharing through a setValuesPointer() method. See SoMField documentation for information on how to use this function.
SoType SoMFColor::getClassTypeId | ( | void | ) | [static] |
Returns a unique type identifier for this field class.
Reimplemented from SoMField.
SoType SoMFColor::getTypeId | ( | void | ) | const [virtual] |
Returns the type identification instance which uniquely identifies the Coin field class the object belongs to.
Implements SoField.
void SoMFColor::copyFrom | ( | const SoField & | f | ) | [virtual] |
Copy value(s) from f into this field. f must be of the same type as this field.
Implements SoField.
SbBool SoMFColor::isSame | ( | const SoField & | f | ) | const [virtual] |
Check for equal type and value(s).
Implements SoField.
void SoMFColor::deleteAllValues | ( | void | ) | [protected, virtual] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Implements SoMField.
void SoMFColor::copyValue | ( | int | to, |
int | from | ||
) | [protected, virtual] |
This method is used for moving values around internally within a multivalue field. It needs to be overridden in each field so it automatically takes care of running copy contructors where necessary.
Implements SoMField.
const SbColor* SoMFColor::getValues | ( | const int | start | ) | const [inline] |
\ Returns a pointer to the values array. \
void SoMFColor::initClass | ( | void | ) | [static] |
Internal method called upon initialization of the library (from SoDB::init()) to set up the type system.
Reimplemented from SoMField.
void SoMFColor::setValues | ( | int | start, |
int | numarg, | ||
const float | rgb[][3] | ||
) |
Set num RGB color values, starting at index start.
void SoMFColor::setHSVValues | ( | int | start, |
int | numarg, | ||
const float | hsv[][3] | ||
) |
Set num HSV color values, starting at index start.
void SoMFColor::setValue | ( | const SbVec3f & | vec | ) |
Set the color array to a single value. vec is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColor::setValue | ( | float | r, |
float | g, | ||
float | b | ||
) |
Set the color array to a single value. r, g and b are the red, green and blue components, respectively.
void SoMFColor::setValue | ( | const float | rgb[3] | ) |
Set the color array to a single value. rgb is a three element vector with the red, green and blue components, respectively.
void SoMFColor::setHSVValue | ( | float | h, |
float | s, | ||
float | v | ||
) |
Set the color array to a single value. h, s and v are the hue, saturation and value components, respectively.
void SoMFColor::setHSVValue | ( | const float | hsv[3] | ) |
Set the color array to a single value. hsv is a three element vector with the hue, saturation and value components, respectively.
void SoMFColor::set1Value | ( | int | idx, |
const SbVec3f & | vec | ||
) |
Set the color at idx. vec is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColor::set1Value | ( | int | idx, |
float | r, | ||
float | g, | ||
float | b | ||
) |
Set the color at idx. r, g and b is the red, green and blue components, respectively.
void SoMFColor::set1Value | ( | int | idx, |
const float | rgb[3] | ||
) |
Set the color at idx. rgb is interpreted as a three element vector with the red, green and blue components, respectively.
void SoMFColor::set1HSVValue | ( | int | idx, |
float | h, | ||
float | s, | ||
float | v | ||
) |
Set the color at idx. h, s and v is the hue, saturation and value components, respectively.
void SoMFColor::set1HSVValue | ( | int | idx, |
const float | hsv[3] | ||
) |
Set the color at idx. hsv is a three element vector with the hue, saturation and value components, respectively.
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