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The SoGLDepthBufferElement controls the OpenGL depth buffer. More...
#include <Inventor/elements/SoGLDepthBufferElement.h>
Public Member Functions | |
virtual void | init (SoState *state) |
virtual void | push (SoState *state) |
virtual void | pop (SoState *state, const SoElement *prevTopElement) |
Static Public Member Functions | |
static SoType | getClassTypeId (void) |
static int | getClassStackIndex (void) |
static void * | createInstance (void) |
static void | initClass (void) |
Protected Member Functions | |
virtual | ~SoGLDepthBufferElement () |
virtual void | setElt (SbBool test, SbBool write, DepthWriteFunction function, SbVec2f range) |
The SoGLDepthBufferElement controls the OpenGL depth buffer.
Be aware that this class is an extension for Coin, and it is not available in the original SGI Open Inventor v2.1 API.
SoGLDepthBufferElement::~SoGLDepthBufferElement | ( | void | ) | [protected, virtual] |
The destructor.
SoType SoGLDepthBufferElement::getClassTypeId | ( | void | ) | [static] |
This static method returns the class type.
Reimplemented from SoDepthBufferElement.
int SoGLDepthBufferElement::getClassStackIndex | ( | void | ) | [static] |
This static method returns the state stack index for the class.
Reimplemented from SoDepthBufferElement.
void * SoGLDepthBufferElement::createInstance | ( | void | ) | [static] |
This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.
Reimplemented from SoDepthBufferElement.
void SoGLDepthBufferElement::initClass | ( | void | ) | [static] |
Initializes the SoGLDepthBufferElement class type.
Reimplemented from SoDepthBufferElement.
void SoGLDepthBufferElement::init | ( | SoState * | state | ) | [virtual] |
Internal Coin method.
Reimplemented from SoDepthBufferElement.
void SoGLDepthBufferElement::push | ( | SoState * | state | ) | [virtual] |
Internal Coin method.
Reimplemented from SoDepthBufferElement.
void SoGLDepthBufferElement::pop | ( | SoState * | state, |
const SoElement * | prevTopElement | ||
) | [virtual] |
Internal Coin method.
Reimplemented from SoDepthBufferElement.
void SoGLDepthBufferElement::setElt | ( | SbBool | test, |
SbBool | write, | ||
DepthWriteFunction | function, | ||
SbVec2f | range | ||
) | [protected, virtual] |
Set this element's values.
Reimplemented from SoDepthBufferElement.
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