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00001 #ifndef COIN_SOGLDISPLAYLIST_H 00002 #define COIN_SOGLDISPLAYLIST_H 00003 00004 /**************************************************************************\ 00005 * 00006 * This file is part of the Coin 3D visualization library. 00007 * Copyright (C) by Kongsberg Oil & Gas Technologies. 00008 * 00009 * This library is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * ("GPL") version 2 as published by the Free Software Foundation. 00012 * See the file LICENSE.GPL at the root directory of this source 00013 * distribution for additional information about the GNU GPL. 00014 * 00015 * For using Coin with software that can not be combined with the GNU 00016 * GPL, and for taking advantage of the additional benefits of our 00017 * support services, please contact Kongsberg Oil & Gas Technologies 00018 * about acquiring a Coin Professional Edition License. 00019 * 00020 * See http://www.coin3d.org/ for more information. 00021 * 00022 * Kongsberg Oil & Gas Technologies, Bygdoy Alle 5, 0257 Oslo, NORWAY. 00023 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org 00024 * 00025 \**************************************************************************/ 00026 00027 #include <Inventor/SbBasic.h> 00028 00029 class SoState; 00030 class SoGLDisplayListP; 00031 00032 // ************************************************************************* 00033 00034 class COIN_DLL_API SoGLDisplayList { 00035 public: 00036 enum Type { 00037 DISPLAY_LIST, 00038 TEXTURE_OBJECT 00039 }; 00040 SoGLDisplayList(SoState * state, Type type, int allocnum = 1, 00041 SbBool mipmaptexobj = FALSE); 00042 void ref(void); 00043 void unref(SoState * state = NULL); 00044 00045 void open(SoState *state, int index = 0); 00046 void close(SoState *state); 00047 00048 void call(SoState * state, int index = 0); 00049 void addDependency(SoState * state); 00050 00051 SbBool isMipMapTextureObject(void) const; 00052 Type getType(void) const; 00053 int getNumAllocated(void) const; 00054 // this returns GLuint in Inventor, but we try to avoid including 00055 // gl.h in the header files so we just return unsigned int. 00056 unsigned int getFirstIndex(void) const; 00057 int getContext(void) const; 00058 00059 void setTextureTarget(int target); 00060 int getTextureTarget(void) const; 00061 00062 private: 00063 ~SoGLDisplayList(); 00064 SoGLDisplayListP * pimpl; 00065 void bindTexture(SoState *state); 00066 00067 friend class SoGLCacheContextElement; 00068 }; 00069 00070 #endif // !COIN_SOGLDISPLAYLIST_H
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