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Public Member Functions | Static Public Member Functions | Protected Member Functions
SoGLMultiTextureImageElement Class Reference

The SoGLMultiTextureImageElement is used to control the current GL texture for texture units. More...

#include <Inventor/elements/SoGLMultiTextureImageElement.h>

Inheritance diagram for SoGLMultiTextureImageElement:
SoMultiTextureImageElement SoElement

List of all members.

Public Member Functions

virtual void init (SoState *state)
 FIXME: write doc.
virtual void push (SoState *state)
virtual void pop (SoState *state, const SoElement *prevTopElement)

Static Public Member Functions

static SoType getClassTypeId (void)
static int getClassStackIndex (void)
static void * createInstance (void)
static void initClass (void)
static void set (SoState *const state, SoNode *const node, const int unit, SoGLImage *image, const SoTextureImageElement::Model model, const SbColor &blendColor)
static void restore (SoState *state, const int unit)
static SoGLImageget (SoState *state, const int unit, SoTextureImageElement::Model &model, SbColor &blendcolor)
static SbBool hasTransparency (SoState *state)

Protected Member Functions

virtual ~SoGLMultiTextureImageElement ()
virtual SbBool hasTransparency (const int unit) const

Detailed Description

The SoGLMultiTextureImageElement is used to control the current GL texture for texture units.


Constructor & Destructor Documentation

The destructor.


Member Function Documentation

This static method returns the class type.

Reimplemented from SoMultiTextureImageElement.

This static method returns the state stack index for the class.

Reimplemented from SoMultiTextureImageElement.

This API member is considered internal to the library, as it is not likely to be of interest to the application programmer.

Reimplemented from SoMultiTextureImageElement.

void SoGLMultiTextureImageElement::initClass ( void  ) [static]

This static method initializes static data in the SoGLMultiTextureImageElement class.

Reimplemented from SoMultiTextureImageElement.

void SoGLMultiTextureImageElement::push ( SoState state) [virtual]

This method is called every time a new element is required in one of the stacks. This happens when a writable element is requested, using SoState::getElement() or indirectly SoElement::getElement(), and the depth of the current element is less than the state depth.

Override this method if your element needs to copy data from the previous top of stack. The push() method is called on the new element, and the previous element can be found using SoElement::getNextInStack().

Reimplemented from SoMultiTextureImageElement.

void SoGLMultiTextureImageElement::pop ( SoState state,
const SoElement prevTopElement 
) [virtual]

This method is callled when the state is popped, and the depth of the element is bigger than the current state depth. pop() is called on the new top of stack, and a pointer to the previous top of stack is passed in prevTopElement.

Override this method if you need to copy some state information from the previous top of stack.

Reimplemented from SoElement.

void SoGLMultiTextureImageElement::set ( SoState *const  state,
SoNode *const  node,
const int  unit,
SoGLImage image,
const SoTextureImageElement::Model  model,
const SbColor blendColor 
) [static]

Sets the current texture. Id didapply is TRUE, it is assumed that the texture image already is the current GL texture. Do not use this feature unless you know what you're doing.

Returns TRUE if any of the images have at least one transparent pixel.

Since:
Coin 3.1
SbBool SoGLMultiTextureImageElement::hasTransparency ( const int  unit) const [protected, virtual]

Called by containsTransparency(). Returns TRUE if image data has transparency. Default method does a very poor job of detecting this, since it returns TRUE when the number of components are 2 or 4. Override whenever it is important to know this (SoGLTextureImageElement overrides it to avoid transparency handling where possible).

Reimplemented from SoMultiTextureImageElement.


The documentation for this class was generated from the following files:

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