Public Member Functions | Private Member Functions
BlisBranchStrategyBilevel Class Reference

This class implements maximum infeasibility branching. More...

#include <BlisBranchStrategyBilevel.h>

List of all members.

Public Member Functions

 BlisBranchStrategyBilevel ()
 Bilevel Constructor.
 BlisBranchStrategyBilevel (BlisModel *model)
 Bilevel Constructor.
virtual ~BlisBranchStrategyBilevel ()
 Destructor.
 BlisBranchStrategyBilevel (const BlisBranchStrategyBilevel &)
 Copy constructor.
virtual BcpsBranchStrategy * clone () const
 Clone a brancing strategy.
virtual int createCandBranchObjects (int numPassesLeft, double ub)
 Create a set of candidate branching objects.
virtual int betterBranchObject (BcpsBranchObject *thisOne, BcpsBranchObject *bestSoFar)
 Compare branching object thisOne to bestSoFar.

Private Member Functions

BlisBranchStrategyBileveloperator= (const BlisBranchStrategyBilevel &rhs)
 Illegal Assignment operator.

Detailed Description

This class implements maximum infeasibility branching.

Definition at line 32 of file BlisBranchStrategyBilevel.h.


Constructor & Destructor Documentation

Bilevel Constructor.

Definition at line 42 of file BlisBranchStrategyBilevel.h.

Bilevel Constructor.

Definition at line 47 of file BlisBranchStrategyBilevel.h.

Destructor.

Definition at line 52 of file BlisBranchStrategyBilevel.h.

Copy constructor.


Member Function Documentation

BlisBranchStrategyBilevel& BlisBranchStrategyBilevel::operator= ( const BlisBranchStrategyBilevel rhs) [private]

Illegal Assignment operator.

virtual BcpsBranchStrategy* BlisBranchStrategyBilevel::clone ( ) const [inline, virtual]

Clone a brancing strategy.

Definition at line 58 of file BlisBranchStrategyBilevel.h.

virtual int BlisBranchStrategyBilevel::createCandBranchObjects ( int  numPassesLeft,
double  ub 
) [virtual]

Create a set of candidate branching objects.

virtual int BlisBranchStrategyBilevel::betterBranchObject ( BcpsBranchObject *  thisOne,
BcpsBranchObject *  bestSoFar 
) [virtual]

Compare branching object thisOne to bestSoFar.

If thisOne is better than bestObject, return branching direction(1 or -1), otherwise return 0. If bestSorFar is NULL, then always return branching direction(1 or -1).


The documentation for this class was generated from the following file: