Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Fri Jan 15 2010 00003 author: Eugene Marcotte 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUINullTexture_h_ 00028 #define _CEGUINullTexture_h_ 00029 00030 #include "../../Texture.h" 00031 #include "CEGUI/RendererModules/Null/Renderer.h" 00032 00033 #if defined(_MSC_VER) 00034 # pragma warning(push) 00035 # pragma warning(disable : 4251) 00036 #endif 00037 00038 // Start of CEGUI namespace section 00039 namespace CEGUI 00040 { 00042 class NULL_GUIRENDERER_API NullTexture : public Texture 00043 { 00044 public: 00045 // implement CEGUI::Texture interface 00046 const String& getName() const; 00047 const Sizef& getSize() const; 00048 const Sizef& getOriginalDataSize() const; 00049 const Vector2f& getTexelScaling() const; 00050 void loadFromFile(const String& filename, const String& resourceGroup); 00051 void loadFromMemory(const void* buffer, const Sizef& buffer_size, 00052 PixelFormat pixel_format); 00053 void blitFromMemory(const void* sourceData, const Rectf& area); 00054 void blitToMemory(void* targetData); 00055 bool isPixelFormatSupported(const PixelFormat fmt) const; 00056 00057 protected: 00058 // we all need a little help from out friends ;) 00059 friend Texture& NullRenderer::createTexture(const String&); 00060 friend Texture& NullRenderer::createTexture(const String&, const String&, const String&); 00061 friend Texture& NullRenderer::createTexture(const String&, const Sizef&); 00062 friend void NullRenderer::destroyTexture(Texture&); 00063 friend void NullRenderer::destroyTexture(const String&); 00064 00066 NullTexture(const String& name); 00068 NullTexture(const String& name, const String& filename, 00069 const String& resourceGroup); 00071 NullTexture(const String& name, const Sizef& sz); 00072 00074 virtual ~NullTexture(); 00076 void updateCachedScaleValues(); 00077 00079 static uint32 d_textureNumber; 00081 Sizef d_size; 00083 Sizef d_dataSize; 00085 Vector2f d_texelScaling; 00087 const String d_name; 00088 }; 00089 00090 } // End of CEGUI namespace section 00091 00092 #if defined(_MSC_VER) 00093 # pragma warning(pop) 00094 #endif 00095 00096 #endif // end of guard _CEGUINullTexture_h_