Crazy Eddie's GUI System
0.8.4
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Event::Connection wrapper that automatically disconnects the connection when the object is deleted (or goes out of scope). More...
Public Member Functions | |
ScopedConnection (const Event::Connection &connection) | |
ScopedConnection & | operator= (const Event::Connection &connection) |
bool | connected () const |
void | disconnect () |
Event::Connection wrapper that automatically disconnects the connection when the object is deleted (or goes out of scope).