Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Tue Feb 10 2009 00003 author: Paul D Turner 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIDirect3D9RenderTarget_h_ 00028 #define _CEGUIDirect3D9RenderTarget_h_ 00029 00030 #include "CEGUI/RendererModules/Direct3D9/Renderer.h" 00031 #include "../../RenderTarget.h" 00032 #include "../../Rect.h" 00033 #include <d3dx9.h> 00034 00035 #if defined(_MSC_VER) 00036 # pragma warning(push) 00037 # pragma warning(disable : 4251) 00038 #endif 00039 00040 // Start of CEGUI namespace section 00041 namespace CEGUI 00042 { 00047 template <typename T = RenderTarget> 00048 class DIRECT3D9_GUIRENDERER_API Direct3D9RenderTarget : public T 00049 { 00050 public: 00052 Direct3D9RenderTarget(Direct3D9Renderer& owner); 00053 00054 // implement parts of RenderTarget interface 00055 void draw(const GeometryBuffer& buffer); 00056 void draw(const RenderQueue& queue); 00057 void setArea(const Rectf& area); 00058 const Rectf& getArea() const; 00059 void activate(); 00060 void deactivate(); 00061 void unprojectPoint(const GeometryBuffer& buff, 00062 const Vector2f& p_in, 00063 Vector2f& p_out) const; 00064 00065 protected: 00067 void updateMatrix() const; 00069 void setupViewport(D3DVIEWPORT9& vp) const; 00070 00072 Direct3D9Renderer& d_owner; 00074 LPDIRECT3DDEVICE9 d_device; 00076 Rectf d_area; 00078 mutable D3DXMATRIX d_matrix; 00080 mutable bool d_matrixValid; 00082 mutable float d_viewDistance; 00083 }; 00084 00085 } // End of CEGUI namespace section 00086 00087 #if defined(_MSC_VER) 00088 # pragma warning(pop) 00089 #endif 00090 00091 #endif // end of guard _CEGUIDirect3D9RenderTarget_h_