Crazy Eddie's GUI System  0.8.4
RenderTarget.h
00001 /***********************************************************************
00002     created:    Tue Feb 10 2009
00003     author:     Paul D Turner
00004 *************************************************************************/
00005 /***************************************************************************
00006  *   Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
00007  *
00008  *   Permission is hereby granted, free of charge, to any person obtaining
00009  *   a copy of this software and associated documentation files (the
00010  *   "Software"), to deal in the Software without restriction, including
00011  *   without limitation the rights to use, copy, modify, merge, publish,
00012  *   distribute, sublicense, and/or sell copies of the Software, and to
00013  *   permit persons to whom the Software is furnished to do so, subject to
00014  *   the following conditions:
00015  *
00016  *   The above copyright notice and this permission notice shall be
00017  *   included in all copies or substantial portions of the Software.
00018  *
00019  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00020  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00021  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00022  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00023  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00024  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00025  *   OTHER DEALINGS IN THE SOFTWARE.
00026  ***************************************************************************/
00027 #ifndef _CEGUIDirect3D9RenderTarget_h_
00028 #define _CEGUIDirect3D9RenderTarget_h_
00029 
00030 #include "CEGUI/RendererModules/Direct3D9/Renderer.h"
00031 #include "../../RenderTarget.h"
00032 #include "../../Rect.h"
00033 #include <d3dx9.h>
00034 
00035 #if defined(_MSC_VER)
00036 #   pragma warning(push)
00037 #   pragma warning(disable : 4251)
00038 #endif
00039 
00040 // Start of CEGUI namespace section
00041 namespace CEGUI
00042 {
00047 template <typename T = RenderTarget>
00048 class DIRECT3D9_GUIRENDERER_API Direct3D9RenderTarget : public T
00049 {
00050 public:
00052     Direct3D9RenderTarget(Direct3D9Renderer& owner);
00053 
00054     // implement parts of RenderTarget interface
00055     void draw(const GeometryBuffer& buffer);
00056     void draw(const RenderQueue& queue);
00057     void setArea(const Rectf& area);
00058     const Rectf& getArea() const;
00059     void activate();
00060     void deactivate();
00061     void unprojectPoint(const GeometryBuffer& buff,
00062                         const Vector2f& p_in,
00063                         Vector2f& p_out) const;
00064 
00065 protected:
00067     void updateMatrix() const;
00069     void setupViewport(D3DVIEWPORT9& vp) const;
00070 
00072     Direct3D9Renderer& d_owner;
00074     LPDIRECT3DDEVICE9 d_device;
00076     Rectf d_area;
00078     mutable D3DXMATRIX d_matrix;
00080     mutable bool d_matrixValid;
00082     mutable float d_viewDistance;
00083 };
00084 
00085 } // End of  CEGUI namespace section
00086 
00087 #if defined(_MSC_VER)
00088 #   pragma warning(pop)
00089 #endif
00090 
00091 #endif  // end of guard _CEGUIDirect3D9RenderTarget_h_
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