Crazy Eddie's GUI System
0.8.4
|
00001 /*********************************************************************** 00002 created: Fri Jan 15 2010 00003 author: Eugene Marcotte 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUINullGeometryBuffer_h_ 00028 #define _CEGUINullGeometryBuffer_h_ 00029 00030 #include "../../GeometryBuffer.h" 00031 #include "CEGUI/RendererModules/Null/Renderer.h" 00032 #include "../../Rect.h" 00033 #include "../../Colour.h" 00034 #include "../../Vertex.h" 00035 #include "../../Quaternion.h" 00036 00037 #include <utility> 00038 #include <vector> 00039 00040 #if defined(_MSC_VER) 00041 # pragma warning(push) 00042 # pragma warning(disable : 4251) 00043 #endif 00044 00045 // Start of CEGUI namespace section 00046 namespace CEGUI 00047 { 00049 class NULL_GUIRENDERER_API NullGeometryBuffer : public GeometryBuffer 00050 { 00051 public: 00053 NullGeometryBuffer(); 00055 virtual ~NullGeometryBuffer(); 00056 00057 // implement CEGUI::GeometryBuffer interface. 00058 void draw() const; 00059 void setTranslation(const Vector3f& v); 00060 void setRotation(const Quaternion& r); 00061 void setPivot(const Vector3f& p); 00062 void setClippingRegion(const Rectf& region); 00063 void appendVertex(const Vertex& vertex); 00064 void appendGeometry(const Vertex* const vbuff, uint vertex_count); 00065 void setActiveTexture(Texture* texture); 00066 void reset(); 00067 Texture* getActiveTexture() const; 00068 uint getVertexCount() const; 00069 uint getBatchCount() const; 00070 void setRenderEffect(RenderEffect* effect); 00071 RenderEffect* getRenderEffect(); 00072 void setClippingActive(const bool active); 00073 bool isClippingActive() const; 00074 00075 protected: 00077 NullTexture* d_activeTexture; 00079 Rectf d_clipRect; 00081 bool d_clippingActive; 00083 Vector3f d_translation; 00085 Quaternion d_rotation; 00087 Vector3f d_pivot; 00089 RenderEffect* d_effect; 00091 typedef std::vector<Vertex> VertexList; 00093 VertexList d_vertices; 00094 }; 00095 00096 00097 } // End of CEGUI namespace section 00098 00099 #if defined(_MSC_VER) 00100 # pragma warning(pop) 00101 #endif 00102 00103 #endif // end of guard _CEGUINullGeometryBuffer_h_