Crazy Eddie's GUI System  0.8.4
WindowFactory.h
00001 /***********************************************************************
00002     created:    21/2/2004
00003     author:     Paul D Turner
00004 
00005     purpose:    Defines abstract base class for WindowFactory objects
00006 *************************************************************************/
00007 /***************************************************************************
00008  *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
00009  *
00010  *   Permission is hereby granted, free of charge, to any person obtaining
00011  *   a copy of this software and associated documentation files (the
00012  *   "Software"), to deal in the Software without restriction, including
00013  *   without limitation the rights to use, copy, modify, merge, publish,
00014  *   distribute, sublicense, and/or sell copies of the Software, and to
00015  *   permit persons to whom the Software is furnished to do so, subject to
00016  *   the following conditions:
00017  *
00018  *   The above copyright notice and this permission notice shall be
00019  *   included in all copies or substantial portions of the Software.
00020  *
00021  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00022  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00023  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00024  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00025  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00026  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00027  *   OTHER DEALINGS IN THE SOFTWARE.
00028  ***************************************************************************/
00029 #ifndef _CEGUIWindowFactory_h_
00030 #define _CEGUIWindowFactory_h_
00031 
00032 #include "CEGUI/Base.h"
00033 #include "CEGUI/String.h"
00034 #include "CEGUI/Window.h"
00035 
00055 #define CEGUI_DECLARE_WINDOW_FACTORY( T )\
00056     class T ## Factory : public WindowFactory\
00057     {\
00058     public:\
00059         T ## Factory() : WindowFactory( T::WidgetTypeName ) {}\
00060         Window* createWindow(const String& name)\
00061         {\
00062             return CEGUI_NEW_AO T(d_type, name);\
00063         }\
00064         void destroyWindow(Window* window)\
00065         {\
00066             CEGUI_DELETE_AO window;\
00067         }\
00068     };\
00069     T ## Factory& get ## T ## Factory();
00070 
00076 #define CEGUI_DEFINE_WINDOW_FACTORY( T )\
00077     T ## Factory& get ## T ## Factory()\
00078     {\
00079         static T ## Factory s_factory;\
00080         return s_factory;\
00081     }
00082 
00088 #define CEGUI_WINDOW_FACTORY( T ) (get ## T ## Factory())
00089 
00090 // Start of CEGUI namespace section
00091 namespace CEGUI
00092 {
00115 class CEGUIEXPORT WindowFactory :
00116     public AllocatedObject<WindowFactory>
00117 {
00118 public:
00129     virtual Window* createWindow(const String& name) = 0;
00130 
00141     virtual void destroyWindow(Window* window) = 0;
00142 
00152     const String& getTypeName() const
00153     { return d_type; }
00154 
00156     virtual ~WindowFactory()
00157     {}
00158 
00159 protected:
00161     WindowFactory(const String& type) :
00162         d_type(type)
00163     {}
00164 
00165 protected:
00167     String  d_type;
00168 };
00169 
00170 } // End of  CEGUI namespace section
00171 
00172 #endif // end of guard _CEGUIWindowFactory_h_
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