Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Wed, 8th Feb 2012 00003 author: Lukas E Meindl (based on code by Paul D Turner) 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIOpenGLRenderTarget_h_ 00028 #define _CEGUIOpenGLRenderTarget_h_ 00029 00030 #include "CEGUI/RendererModules/OpenGL/RendererBase.h" 00031 #include "../../RenderTarget.h" 00032 #include "../../Rect.h" 00033 00034 #if defined(_MSC_VER) 00035 # pragma warning(push) 00036 # pragma warning(disable : 4251) 00037 #endif 00038 00039 namespace CEGUI 00040 { 00045 template <typename T = RenderTarget> 00046 class OPENGL_GUIRENDERER_API OpenGLRenderTarget : public T 00047 { 00048 public: 00050 OpenGLRenderTarget(OpenGLRendererBase& owner); 00051 virtual ~OpenGLRenderTarget(); 00052 00053 // implement parts of RenderTarget interface 00054 void draw(const GeometryBuffer& buffer); 00055 void draw(const RenderQueue& queue); 00056 void setArea(const Rectf& area); 00057 const Rectf& getArea() const; 00058 void activate(); 00059 void deactivate(); 00060 void unprojectPoint(const GeometryBuffer& buff, 00061 const Vector2f& p_in, Vector2f& p_out) const; 00062 00063 protected: 00065 virtual void updateMatrix() const; 00066 00068 OpenGLRendererBase& d_owner; 00070 Rectf d_area; 00072 static const double d_yfov_tan; 00074 mutable mat4Pimpl* d_matrix; 00076 mutable bool d_matrixValid; 00078 mutable double d_viewDistance; 00079 }; 00080 00081 } 00082 00083 #if defined(_MSC_VER) 00084 # pragma warning(pop) 00085 #endif 00086 00087 #endif 00088