Crazy Eddie's GUI System  0.8.4
ShaderManager.h
00001 /***********************************************************************
00002     created:    Wed, 8th Feb 2012
00003     author:     Lukas E Meindl
00004 *************************************************************************/
00005 /***************************************************************************
00006  *   Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team
00007  *
00008  *   Permission is hereby granted, free of charge, to any person obtaining
00009  *   a copy of this software and associated documentation files (the
00010  *   "Software"), to deal in the Software without restriction, including
00011  *   without limitation the rights to use, copy, modify, merge, publish,
00012  *   distribute, sublicense, and/or sell copies of the Software, and to
00013  *   permit persons to whom the Software is furnished to do so, subject to
00014  *   the following conditions:
00015  *
00016  *   The above copyright notice and this permission notice shall be
00017  *   included in all copies or substantial portions of the Software.
00018  *
00019  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00020  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00021  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00022  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00023  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00024  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00025  *   OTHER DEALINGS IN THE SOFTWARE.
00026  ***************************************************************************/
00027 
00028 #ifndef _CEGUIOpenGL3ShaderManager_h_
00029 #define _CEGUIOpenGL3ShaderManager_h_
00030 
00031 #include "CEGUI/Base.h"
00032 #include "CEGUI/RendererModules/OpenGL/GL.h"
00033 
00034 #include <map>
00035 #include <string>
00036 
00037 #if defined(_MSC_VER)
00038 #   pragma warning(push)
00039 #   pragma warning(disable : 4251)
00040 #endif
00041 
00042 // Start of CEGUI namespace section
00043 namespace CEGUI
00044 {
00045     class OpenGL3Shader;
00046 
00047     enum OpenGL3ShaderID
00048     {
00049         SHADER_ID_STANDARDSHADER,
00050 
00051         SHADER_ID_COUNT
00052     };
00053 
00054     class OpenGL3ShaderManager :
00055         public AllocatedObject<OpenGL3ShaderManager>
00056     {
00057     public:
00058         OpenGL3ShaderManager();
00059         virtual ~OpenGL3ShaderManager();
00060 
00061         OpenGL3Shader* getShader(GLuint id);
00062         void loadShader(GLuint id, std::string vertexShader, std::string fragmentShader);
00063 
00064         void initialiseShaders();
00065         void deinitialiseShaders();
00066 
00067     private:
00068 
00069         typedef std::map<GLuint, OpenGL3Shader*> shaderContainerType;
00070         shaderContainerType d_shaders;
00071 
00072         bool d_shadersInitialised;
00073     };
00074 
00075 }
00076 
00077 #endif
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