Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Mon Jan 12 2009 00003 author: Paul D Turner 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIRenderingSurface_h_ 00028 #define _CEGUIRenderingSurface_h_ 00029 00030 #include "CEGUI/EventSet.h" 00031 #include "CEGUI/EventArgs.h" 00032 #include "CEGUI/RenderQueue.h" 00033 00034 #if defined(_MSC_VER) 00035 # pragma warning(push) 00036 # pragma warning(disable : 4251) 00037 #endif 00038 00039 00040 // Start of CEGUI namespace section 00041 namespace CEGUI 00042 { 00043 //----------------------------------------------------------------------------// 00045 enum RenderQueueID 00046 { 00047 RQ_USER_0, 00049 RQ_UNDERLAY, 00050 RQ_USER_1, 00052 RQ_BASE, 00053 RQ_USER_2, 00055 RQ_CONTENT_1, 00056 RQ_USER_3, 00058 RQ_CONTENT_2, 00059 RQ_USER_4, 00061 RQ_OVERLAY, 00062 RQ_USER_5 00063 }; 00064 00065 //----------------------------------------------------------------------------// 00066 00073 class CEGUIEXPORT RenderQueueEventArgs : public EventArgs 00074 { 00075 public: 00084 RenderQueueEventArgs(const RenderQueueID id); 00085 00087 RenderQueueID queueID; 00088 }; 00089 00090 //----------------------------------------------------------------------------// 00091 00108 class CEGUIEXPORT RenderingSurface : 00109 public EventSet, 00110 public AllocatedObject<RenderingSurface> 00111 { 00112 public: 00114 static const String EventNamespace; 00122 static const String EventRenderQueueStarted; 00129 static const String EventRenderQueueEnded; 00130 00148 RenderingSurface(RenderTarget& target); 00149 00151 virtual ~RenderingSurface(); 00152 00173 void addGeometryBuffer(const RenderQueueID queue, 00174 const GeometryBuffer& buffer); 00175 00187 void removeGeometryBuffer(const RenderQueueID queue, 00188 const GeometryBuffer& buffer); 00189 00202 void clearGeometry(const RenderQueueID queue); 00203 00212 void clearGeometry(); 00213 00224 virtual void draw(); 00225 00238 virtual void invalidate(); 00239 00255 bool isInvalidated() const; 00256 00266 virtual bool isRenderingWindow() const; 00267 00290 virtual RenderingWindow& createRenderingWindow(TextureTarget& target); 00291 00305 virtual void destroyRenderingWindow(RenderingWindow& window); 00306 00308 00318 virtual void transferRenderingWindow(RenderingWindow& window); 00319 00329 const RenderTarget& getRenderTarget() const; 00330 RenderTarget& getRenderTarget(); 00331 00332 protected: 00336 virtual void drawContent(); 00337 00339 void draw(const RenderQueue& queue, RenderQueueEventArgs& args); 00340 00342 void detatchWindow(RenderingWindow& w); 00343 00345 void attachWindow(RenderingWindow& w); 00346 00348 typedef std::map<RenderQueueID, RenderQueue 00349 /*CEGUI_MAP_ALLOC(RenderQueueID, RenderQueue)*/> RenderQueueList; 00351 typedef std::vector<RenderingWindow* 00352 CEGUI_VECTOR_ALLOC(RenderingWindow*)> RenderingWindowList; 00354 RenderQueueList d_queues; 00356 RenderingWindowList d_windows; 00358 RenderTarget* d_target; 00360 bool d_invalidated; 00361 }; 00362 00363 } // End of CEGUI namespace section 00364 00365 #if defined(_MSC_VER) 00366 # pragma warning(pop) 00367 #endif 00368 00369 #endif // end of guard _CEGUIRenderingSurface_h_