Crazy Eddie's GUI System  0.8.4
Texture.h
00001 /***********************************************************************
00002     created:    Mon Feb 9 2009
00003     author:     Paul D Turner
00004 *************************************************************************/
00005 /***************************************************************************
00006  *   Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
00007  *
00008  *   Permission is hereby granted, free of charge, to any person obtaining
00009  *   a copy of this software and associated documentation files (the
00010  *   "Software"), to deal in the Software without restriction, including
00011  *   without limitation the rights to use, copy, modify, merge, publish,
00012  *   distribute, sublicense, and/or sell copies of the Software, and to
00013  *   permit persons to whom the Software is furnished to do so, subject to
00014  *   the following conditions:
00015  *
00016  *   The above copyright notice and this permission notice shall be
00017  *   included in all copies or substantial portions of the Software.
00018  *
00019  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00020  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00021  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00022  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00023  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00024  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00025  *   OTHER DEALINGS IN THE SOFTWARE.
00026  ***************************************************************************/
00027 #ifndef _CEGUIDirect3D9Texture_h_
00028 #define _CEGUIDirect3D9Texture_h_
00029 
00030 #include "../../Base.h"
00031 #include "../../Renderer.h"
00032 #include "../../Texture.h"
00033 #include "CEGUI/RendererModules/Direct3D9/Renderer.h"
00034 
00035 #if defined(_MSC_VER)
00036 #       pragma warning(push)
00037 #       pragma warning(disable : 4251)
00038 #endif
00039 
00040 // Start of CEGUI namespace section
00041 namespace CEGUI
00042 {
00044 class DIRECT3D9_GUIRENDERER_API Direct3D9Texture : public Texture
00045 {
00046 public:
00052     void setDirect3D9Texture(LPDIRECT3DTEXTURE9 tex);
00053 
00061     LPDIRECT3DTEXTURE9 getDirect3D9Texture() const;
00062 
00070     void setOriginalDataSize(const Sizef& sz);
00071 
00073     void preD3DReset();
00074 
00076     void postD3DReset();
00077 
00078     // implement abstract members from base class.
00079     const String& getName() const;
00080     const Sizef& getSize() const;
00081     const Sizef& getOriginalDataSize() const;
00082     const Vector2f& getTexelScaling() const;
00083     void loadFromFile(const String& filename, const String& resourceGroup);
00084     void loadFromMemory(const void* buffer, const Sizef& buffer_size,
00085                         PixelFormat pixel_format);
00086     void blitFromMemory(const void* sourceData, const Rectf& area);
00087     void blitToMemory(void* targetData);
00088     bool isPixelFormatSupported(const PixelFormat fmt) const;
00089 
00090 protected:
00091     // Friends (to allow construction and destruction)
00092     friend Texture& Direct3D9Renderer::createTexture(const String&);
00093     friend Texture& Direct3D9Renderer::createTexture(const String&,
00094                                                      const String&,
00095                                                      const String&);
00096     friend Texture& Direct3D9Renderer::createTexture(const String&,
00097                                                      const Sizef&);
00098     friend Texture& Direct3D9Renderer::createTexture(const String&,
00099                                                      LPDIRECT3DTEXTURE9 tex);
00100     friend void Direct3D9Renderer::destroyTexture(Texture&);
00101     friend void Direct3D9Renderer::destroyTexture(const String&);
00102 
00104     Direct3D9Texture(Direct3D9Renderer& owner, const String& name);
00106     Direct3D9Texture(Direct3D9Renderer& owner, const String& name,
00107                      const String& filename, const String& resourceGroup);
00109     Direct3D9Texture(Direct3D9Renderer& owner, const String& name,
00110                      const Sizef& sz);
00112     Direct3D9Texture(Direct3D9Renderer& owner, const String& name,
00113                      LPDIRECT3DTEXTURE9 tex);
00115     virtual ~Direct3D9Texture();
00116 
00118     void createDirect3D9Texture(const Sizef sz, D3DFORMAT format);
00120     void cleanupDirect3D9Texture();
00122     IDirect3DSurface9* getTextureSurface() const;
00124     void updateCachedScaleValues();
00126     void updateTextureSize();
00127 
00129     Direct3D9Renderer& d_owner;
00131     LPDIRECT3DTEXTURE9 d_texture;
00133     Sizef d_size;
00135     Sizef d_dataSize;
00137     Vector2f d_texelScaling;
00139     D3DSURFACE_DESC d_savedSurfaceDesc;
00141     bool d_savedSurfaceDescValid;
00143     const String d_name;
00144 };
00145 
00146 } // End of  CEGUI namespace section
00147 
00148 #if defined(_MSC_VER)
00149 #       pragma warning(pop)
00150 #endif
00151 
00152 #endif // end of guard _CEGUIDirect3D9Texture_h_
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