Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Tue Apr 30 2013 00003 authors: Paul D Turner <paul@cegui.org.uk> 00004 Lukas E Meindl 00005 *************************************************************************/ 00006 /*************************************************************************** 00007 * Copyright (C) 2004 - 2013 Paul D Turner & The CEGUI Development Team 00008 * 00009 * Permission is hereby granted, free of charge, to any person obtaining 00010 * a copy of this software and associated documentation files (the 00011 * "Software"), to deal in the Software without restriction, including 00012 * without limitation the rights to use, copy, modify, merge, publish, 00013 * distribute, sublicense, and/or sell copies of the Software, and to 00014 * permit persons to whom the Software is furnished to do so, subject to 00015 * the following conditions: 00016 * 00017 * The above copyright notice and this permission notice shall be 00018 * included in all copies or substantial portions of the Software. 00019 * 00020 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00021 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00022 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00023 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00024 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00025 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00026 * OTHER DEALINGS IN THE SOFTWARE. 00027 ***************************************************************************/ 00028 #ifndef _CEGUIGeometryBufferBase_h_ 00029 #define _CEGUIGeometryBufferBase_h_ 00030 00031 #include "../../GeometryBuffer.h" 00032 #include "CEGUI/RendererModules/OpenGL/RendererBase.h" 00033 #include "../../Rect.h" 00034 #include "../../Quaternion.h" 00035 00036 #include <utility> 00037 #include <vector> 00038 00039 #if defined(_MSC_VER) 00040 # pragma warning(push) 00041 # pragma warning(disable : 4251) 00042 #endif 00043 00044 namespace CEGUI 00045 { 00046 class OpenGLTexture; 00047 00052 class OPENGL_GUIRENDERER_API OpenGLGeometryBufferBase : public GeometryBuffer 00053 { 00054 public: 00056 OpenGLGeometryBufferBase(OpenGLRendererBase& owner); 00057 virtual ~OpenGLGeometryBufferBase(); 00058 00059 // implementation of abstract members from GeometryBuffer 00060 void setTranslation(const Vector3f& t); 00061 void setRotation(const Quaternion& r); 00062 void setPivot(const Vector3f& p); 00063 void setClippingRegion(const Rectf& region); 00064 void appendVertex(const Vertex& vertex); 00065 void appendGeometry(const Vertex* const vbuff, uint vertex_count); 00066 void setActiveTexture(Texture* texture); 00067 void reset(); 00068 Texture* getActiveTexture() const; 00069 uint getVertexCount() const; 00070 uint getBatchCount() const; 00071 void setRenderEffect(RenderEffect* effect); 00072 RenderEffect* getRenderEffect(); 00073 void setClippingActive(const bool active); 00074 bool isClippingActive() const; 00075 00077 const mat4Pimpl* getMatrix() const; 00078 00079 protected: 00081 void performBatchManagement(); 00082 00084 void updateMatrix() const; 00085 00087 struct GLVertex 00088 { 00089 float tex[2]; 00090 float colour[4]; 00091 float position[3]; 00092 }; 00093 00095 struct BatchInfo 00096 { 00097 uint texture; 00098 uint vertexCount; 00099 bool clip; 00100 }; 00101 00103 OpenGLRendererBase* d_owner; 00105 OpenGLTexture* d_activeTexture; 00107 typedef std::vector<BatchInfo> BatchList; 00109 BatchList d_batches; 00111 typedef std::vector<GLVertex> VertexList; 00113 VertexList d_vertices; 00115 Rectf d_clipRect; 00117 bool d_clippingActive; 00119 Vector3f d_translation; 00121 Quaternion d_rotation; 00123 Vector3f d_pivot; 00125 RenderEffect* d_effect; 00127 mutable mat4Pimpl* d_matrix; 00129 mutable bool d_matrixValid; 00130 }; 00131 00132 } 00133 00134 #if defined(_MSC_VER) 00135 # pragma warning(pop) 00136 #endif 00137 00138 #endif 00139