Crazy Eddie's GUI System  0.8.4
CEGUI::Direct3D11GeometryBuffer::D3DVertex Struct Reference

internal Vertex structure used for Direct3D based geometry. More...

List of all members.

Public Attributes

FLOAT x
 The transformed position for the vertex.
FLOAT y
FLOAT z
DWORD diffuse
 colour of the vertex.
float tu
 texture coordinates.
float tv

Detailed Description

internal Vertex structure used for Direct3D based geometry.

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