Crazy Eddie's GUI System
0.8.4
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addLinkedTarget(Event &link_target) | CEGUI::LinkedEvent | |
AllocatedObject() (defined in CEGUI::AllocatedObject< Event >) | CEGUI::AllocatedObject< Event > | [inline, explicit] |
CEGUI::BoundSlot::disconnect (defined in CEGUI::Event) | CEGUI::Event | [friend] |
Connection typedef | CEGUI::Event | |
d_connections | CEGUI::LinkedEvent | [protected] |
d_name | CEGUI::Event | [protected] |
d_owner | CEGUI::LinkedEvent | [protected] |
d_slots | CEGUI::Event | [protected] |
Event(const String &name) | CEGUI::Event | |
Event(const Event &) (defined in CEGUI::Event) | CEGUI::Event | [inline, protected] |
getName(void) const | CEGUI::Event | [inline] |
Group typedef | CEGUI::Event | |
handler(const EventArgs &args) (defined in CEGUI::LinkedEvent) | CEGUI::LinkedEvent | [protected] |
LinkedConnections typedef (defined in CEGUI::LinkedEvent) | CEGUI::LinkedEvent | [protected] |
LinkedEvent(const String &event_name, EventSet *target_event_set) | CEGUI::LinkedEvent | |
LinkedEvent(const LinkedEvent &e) (defined in CEGUI::LinkedEvent) | CEGUI::LinkedEvent | [inline, protected] |
operator()(EventArgs &args) | CEGUI::Event | |
operator=(const Event &) (defined in CEGUI::Event) | CEGUI::Event | [inline, protected] |
SlotContainer typedef (defined in CEGUI::Event) | CEGUI::Event | [protected] |
subscribe(const Subscriber &slot) | CEGUI::Event | |
subscribe(Group group, const Subscriber &slot) | CEGUI::Event | |
Subscriber typedef | CEGUI::Event | |
unsubscribe(const BoundSlot &slot) | CEGUI::Event | [protected] |
~Event() | CEGUI::Event | [virtual] |
~LinkedEvent() (defined in CEGUI::LinkedEvent) | CEGUI::LinkedEvent |