Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: 03/06/2006 00003 author: Olivier Delannoy 00004 00005 purpose: Define the abstract interface for all common ImageCodec 00006 *************************************************************************/ 00007 /*************************************************************************** 00008 * Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team 00009 * 00010 * Permission is hereby granted, free of charge, to any person obtaining 00011 * a copy of this software and associated documentation files (the 00012 * "Software"), to deal in the Software without restriction, including 00013 * without limitation the rights to use, copy, modify, merge, publish, 00014 * distribute, sublicense, and/or sell copies of the Software, and to 00015 * permit persons to whom the Software is furnished to do so, subject to 00016 * the following conditions: 00017 * 00018 * The above copyright notice and this permission notice shall be 00019 * included in all copies or substantial portions of the Software. 00020 * 00021 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00022 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00023 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00024 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00025 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00026 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00027 * OTHER DEALINGS IN THE SOFTWARE. 00028 ***************************************************************************/ 00029 #ifndef _CEGUIImageCodec_h_ 00030 #define _CEGUIImageCodec_h_ 00031 00032 #include "CEGUI/Base.h" 00033 #include "CEGUI/DataContainer.h" 00034 #include "CEGUI/Texture.h" 00035 00036 // Start of CEGUI namespace section 00037 namespace CEGUI 00038 { 00045 class CEGUIEXPORT ImageCodec : 00046 public AllocatedObject<ImageCodec> 00047 { 00048 public: 00053 virtual ~ImageCodec(); 00054 00055 protected: 00056 /* 00057 \brief 00058 Constructor 00059 00060 \param name of the codec 00061 */ 00062 ImageCodec(const String& name); 00063 00064 public: 00073 const String& getIdentifierString() const; 00074 00085 const String& getSupportedFormat() const; 00086 00097 virtual Texture* load(const RawDataContainer& data, Texture* result) = 0; 00098 00099 private: 00100 String d_identifierString; 00101 00102 protected: 00103 String d_supportedFormat; 00104 00105 private: 00106 ImageCodec(const ImageCodec& obj); 00107 ImageCodec& operator=(ImageCodec& obj); 00108 }; 00109 00110 } // End of CEGUI namespace section 00111 00112 #endif // end of guard _CEGUIImageCodec_h_