Crazy Eddie's GUI System  0.8.4
TextureTarget.h
00001 /***********************************************************************
00002     created:    Fri Feb 13 2009
00003     author:     Paul D Turner
00004 *************************************************************************/
00005 /***************************************************************************
00006  *   Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
00007  *
00008  *   Permission is hereby granted, free of charge, to any person obtaining
00009  *   a copy of this software and associated documentation files (the
00010  *   "Software"), to deal in the Software without restriction, including
00011  *   without limitation the rights to use, copy, modify, merge, publish,
00012  *   distribute, sublicense, and/or sell copies of the Software, and to
00013  *   permit persons to whom the Software is furnished to do so, subject to
00014  *   the following conditions:
00015  *
00016  *   The above copyright notice and this permission notice shall be
00017  *   included in all copies or substantial portions of the Software.
00018  *
00019  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00020  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00021  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00022  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00023  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00024  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00025  *   OTHER DEALINGS IN THE SOFTWARE.
00026  ***************************************************************************/
00027 #ifndef _CEGUIDirect3D9TextureTarget_h_
00028 #define _CEGUIDirect3D9TextureTarget_h_
00029 
00030 #include "CEGUI/RendererModules/Direct3D9/RenderTarget.h"
00031 #include "../../TextureTarget.h"
00032 #include <d3d9.h>
00033 
00034 #if defined(_MSC_VER)
00035 #   pragma warning(push)
00036 #   pragma warning(disable : 4250)
00037 #   pragma warning(disable : 4251)
00038 #endif
00039 
00040 // Start of CEGUI namespace section
00041 namespace CEGUI
00042 {
00043 class Direct3D9Texture;
00044 
00046 class DIRECT3D9_GUIRENDERER_API Direct3D9TextureTarget : public Direct3D9RenderTarget<TextureTarget>
00047 {
00048 public:
00049     Direct3D9TextureTarget(Direct3D9Renderer& owner);
00050     virtual ~Direct3D9TextureTarget();
00051 
00053     void preD3DReset();
00054 
00056     void postD3DReset();
00057 
00058     // overrides from Direct3D9RenderTarget
00059     void activate();
00060     void deactivate();
00061     // implementation of RenderTarget interface
00062     bool isImageryCache() const;
00063     // implementation of TextureTarget interface
00064     void clear();
00065     Texture& getTexture() const;
00066     void declareRenderSize(const Sizef& sz);
00067     bool isRenderingInverted() const;
00068 
00069 protected:
00071     static const float DEFAULT_SIZE;
00073     static uint s_textureNumber;
00075     static String generateTextureName();
00076 
00078     void initialiseRenderTexture();
00080     void cleanupRenderTexture();
00082     void resizeRenderTexture();
00083 
00085     void enableRenderTexture();
00087     void disableRenderTexture();
00088 
00090     LPDIRECT3DTEXTURE9 d_texture;
00092     LPDIRECT3DSURFACE9 d_surface;
00094     Direct3D9Texture* d_CEGUITexture;
00096     LPDIRECT3DSURFACE9 d_prevColourSurface;
00097 };
00098 
00099 } // End of  CEGUI namespace section
00100 
00101 #if defined(_MSC_VER)
00102 #   pragma warning(pop)
00103 #endif
00104 
00105 #endif  // end of guard _CEGUIDirect3D9TextureTarget_h_
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