Crazy Eddie's GUI System  0.8.4
GeometryBuffer.h
00001 /***********************************************************************
00002     created:    Fri Jan 15 2010
00003     author:     Eugene Marcotte
00004 *************************************************************************/
00005 /***************************************************************************
00006  *   Copyright (C) 2004 - 2010 Paul D Turner & The CEGUI Development Team
00007  *
00008  *   Permission is hereby granted, free of charge, to any person obtaining
00009  *   a copy of this software and associated documentation files (the
00010  *   "Software"), to deal in the Software without restriction, including
00011  *   without limitation the rights to use, copy, modify, merge, publish,
00012  *   distribute, sublicense, and/or sell copies of the Software, and to
00013  *   permit persons to whom the Software is furnished to do so, subject to
00014  *   the following conditions:
00015  *
00016  *   The above copyright notice and this permission notice shall be
00017  *   included in all copies or substantial portions of the Software.
00018  *
00019  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00020  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00021  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00022  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00023  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00024  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00025  *   OTHER DEALINGS IN THE SOFTWARE.
00026  ***************************************************************************/
00027 #ifndef _CEGUINullGeometryBuffer_h_
00028 #define _CEGUINullGeometryBuffer_h_
00029 
00030 #include "../../GeometryBuffer.h"
00031 #include "CEGUI/RendererModules/Null/Renderer.h"
00032 #include "../../Rect.h"
00033 #include "../../Colour.h"
00034 #include "../../Vertex.h"
00035 #include "../../Quaternion.h"
00036 
00037 #include <utility>
00038 #include <vector>
00039 
00040 #if defined(_MSC_VER)
00041 #   pragma warning(push)
00042 #   pragma warning(disable : 4251)
00043 #endif
00044 
00045 // Start of CEGUI namespace section
00046 namespace CEGUI
00047 {
00049 class NULL_GUIRENDERER_API NullGeometryBuffer : public GeometryBuffer
00050 {
00051 public:
00053     NullGeometryBuffer();
00055     virtual ~NullGeometryBuffer();
00056 
00057     // implement CEGUI::GeometryBuffer interface.
00058     void draw() const;
00059     void setTranslation(const Vector3f& v);
00060     void setRotation(const Quaternion& r);
00061     void setPivot(const Vector3f& p);
00062     void setClippingRegion(const Rectf& region);
00063     void appendVertex(const Vertex& vertex);
00064     void appendGeometry(const Vertex* const vbuff, uint vertex_count);
00065     void setActiveTexture(Texture* texture);
00066     void reset();
00067     Texture* getActiveTexture() const;
00068     uint getVertexCount() const;
00069     uint getBatchCount() const;
00070     void setRenderEffect(RenderEffect* effect);
00071     RenderEffect* getRenderEffect();
00072     void setClippingActive(const bool active);
00073     bool isClippingActive() const;
00074 
00075 protected:
00077     NullTexture* d_activeTexture;
00079     Rectf d_clipRect;
00081     bool d_clippingActive;
00083     Vector3f d_translation;
00085     Quaternion d_rotation;
00087     Vector3f d_pivot;
00089     RenderEffect* d_effect;
00091     typedef std::vector<Vertex> VertexList;
00093     VertexList d_vertices;
00094 };
00095 
00096 
00097 } // End of  CEGUI namespace section
00098 
00099 #if defined(_MSC_VER)
00100 #   pragma warning(pop)
00101 #endif
00102 
00103 #endif  // end of guard _CEGUINullGeometryBuffer_h_
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