Crazy Eddie's GUI System  0.8.4
ViewportTarget.h
00001 /***********************************************************************
00002     created:    Wed May 5 2010
00003 *************************************************************************/
00004 /***************************************************************************
00005  *   Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
00006  *
00007  *   Permission is hereby granted, free of charge, to any person obtaining
00008  *   a copy of this software and associated documentation files (the
00009  *   "Software"), to deal in the Software without restriction, including
00010  *   without limitation the rights to use, copy, modify, merge, publish,
00011  *   distribute, sublicense, and/or sell copies of the Software, and to
00012  *   permit persons to whom the Software is furnished to do so, subject to
00013  *   the following conditions:
00014  *
00015  *   The above copyright notice and this permission notice shall be
00016  *   included in all copies or substantial portions of the Software.
00017  *
00018  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00019  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00020  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00021  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00022  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00023  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00024  *   OTHER DEALINGS IN THE SOFTWARE.
00025  ***************************************************************************/
00026 #ifndef _CEGUIDirect3D10ViewportTarget_h_
00027 #define _CEGUIDirect3D10ViewportTarget_h_
00028 
00029 #include "CEGUI/RendererModules/Direct3D11/RenderTarget.h"
00030 
00031 // Start of CEGUI namespace section
00032 namespace CEGUI
00033 {
00035 class D3D11_GUIRENDERER_API Direct3D11ViewportTarget : public Direct3D11RenderTarget<>
00036 {
00037 public:
00043     Direct3D11ViewportTarget(Direct3D11Renderer& owner);
00044 
00054     Direct3D11ViewportTarget(Direct3D11Renderer& owner, const Rectf& area);
00055 
00056     // implementations of RenderTarget interface
00057     bool isImageryCache() const;
00058 };
00059 
00060 
00061 } // End of  CEGUI namespace section
00062 
00063 #endif  // end of guard _CEGUIDirect3D10ViewportTarget_h_
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