Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Tue Feb 17 2009 00003 author: Paul D Turner 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIOgreTexture_h_ 00028 #define _CEGUIOgreTexture_h_ 00029 00030 #include "../../Texture.h" 00031 #include "CEGUI/RendererModules/Ogre/Renderer.h" 00032 #include <OgreTexture.h> 00033 00034 // Start of CEGUI namespace section 00035 namespace CEGUI 00036 { 00038 class OGRE_GUIRENDERER_API OgreTexture : public Texture 00039 { 00040 public: 00042 void setOgreTexture(Ogre::TexturePtr texture, bool take_ownership = false); 00044 Ogre::TexturePtr getOgreTexture() const; 00045 00047 static Ogre::String getUniqueName(); 00048 00049 // implement CEGUI::Texture interface 00050 const String& getName() const; 00051 const Sizef& getSize() const; 00052 const Sizef& getOriginalDataSize() const; 00053 const Vector2f& getTexelScaling() const; 00054 void loadFromFile(const String& filename, const String& resourceGroup); 00055 void loadFromMemory(const void* buffer, const Sizef& buffer_size, 00056 PixelFormat pixel_format); 00057 void blitFromMemory(const void* sourceData, const Rectf& area); 00058 void blitToMemory(void* targetData); 00059 bool isPixelFormatSupported(const PixelFormat fmt) const; 00060 00062 static Texture::PixelFormat fromOgrePixelFormat(const Ogre::PixelFormat fmt); 00064 static Ogre::PixelFormat toOgrePixelFormat(const Texture::PixelFormat fmt); 00065 00066 protected: 00067 // we all need a little help from out friends ;) 00068 friend Texture& OgreRenderer::createTexture(const String&); 00069 friend Texture& OgreRenderer::createTexture(const String&, const String&, 00070 const String&); 00071 friend Texture& OgreRenderer::createTexture(const String&, const Sizef&); 00072 friend Texture& OgreRenderer::createTexture(const String&, Ogre::TexturePtr&, 00073 bool); 00074 friend void OgreRenderer::destroyTexture(Texture&); 00075 friend void OgreRenderer::destroyTexture(const String&); 00076 00078 OgreTexture(const String& name); 00080 OgreTexture(const String& name, const String& filename, 00081 const String& resourceGroup); 00083 OgreTexture(const String& name, const Sizef& sz); 00085 OgreTexture(const String& name, Ogre::TexturePtr& tex, bool take_ownership); 00086 00087 00089 virtual ~OgreTexture(); 00091 void createEmptyOgreTexture(); 00093 void freeOgreTexture(); 00095 void updateCachedScaleValues(); 00096 00098 static uint32 d_textureNumber; 00100 Ogre::TexturePtr d_texture; 00102 bool d_isLinked; 00104 Sizef d_size; 00106 Sizef d_dataSize; 00108 Vector2f d_texelScaling; 00110 const String d_name; 00111 }; 00112 00113 } // End of CEGUI namespace section 00114 00115 #endif // end of guard _CEGUIOgreTexture_h_