Crazy Eddie's GUI System  0.8.4
Texture.h
00001 /***********************************************************************
00002     created:    Fri Jan 15 2010
00003     author:     Eugene Marcotte
00004 *************************************************************************/
00005 /***************************************************************************
00006  *   Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team
00007  *
00008  *   Permission is hereby granted, free of charge, to any person obtaining
00009  *   a copy of this software and associated documentation files (the
00010  *   "Software"), to deal in the Software without restriction, including
00011  *   without limitation the rights to use, copy, modify, merge, publish,
00012  *   distribute, sublicense, and/or sell copies of the Software, and to
00013  *   permit persons to whom the Software is furnished to do so, subject to
00014  *   the following conditions:
00015  *
00016  *   The above copyright notice and this permission notice shall be
00017  *   included in all copies or substantial portions of the Software.
00018  *
00019  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00020  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00021  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00022  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00023  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00024  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00025  *   OTHER DEALINGS IN THE SOFTWARE.
00026  ***************************************************************************/
00027 #ifndef _CEGUINullTexture_h_
00028 #define _CEGUINullTexture_h_
00029 
00030 #include "../../Texture.h"
00031 #include "CEGUI/RendererModules/Null/Renderer.h"
00032 
00033 #if defined(_MSC_VER)
00034 #   pragma warning(push)
00035 #   pragma warning(disable : 4251)
00036 #endif
00037 
00038 // Start of CEGUI namespace section
00039 namespace CEGUI
00040 {
00042 class NULL_GUIRENDERER_API NullTexture : public Texture
00043 {
00044 public:
00045     // implement CEGUI::Texture interface
00046     const String& getName() const;
00047     const Sizef& getSize() const;
00048     const Sizef& getOriginalDataSize() const;
00049     const Vector2f& getTexelScaling() const;
00050     void loadFromFile(const String& filename, const String& resourceGroup);
00051     void loadFromMemory(const void* buffer, const Sizef& buffer_size,
00052                                 PixelFormat pixel_format);
00053     void blitFromMemory(const void* sourceData, const Rectf& area);
00054     void blitToMemory(void* targetData);
00055     bool isPixelFormatSupported(const PixelFormat fmt) const;
00056 
00057 protected:
00058     // we all need a little help from out friends ;)
00059     friend Texture& NullRenderer::createTexture(const String&);
00060     friend Texture& NullRenderer::createTexture(const String&, const String&, const String&);
00061     friend Texture& NullRenderer::createTexture(const String&, const Sizef&);
00062     friend void NullRenderer::destroyTexture(Texture&);
00063     friend void NullRenderer::destroyTexture(const String&);
00064 
00066     NullTexture(const String& name);
00068     NullTexture(const String& name, const String& filename,
00069                 const String& resourceGroup);
00071     NullTexture(const String& name, const Sizef& sz);
00072 
00074     virtual ~NullTexture();
00076     void updateCachedScaleValues();
00077 
00079     static uint32 d_textureNumber;
00081     Sizef d_size;
00083     Sizef d_dataSize;
00085     Vector2f d_texelScaling;
00087     const String d_name;
00088 };
00089 
00090 } // End of  CEGUI namespace section
00091 
00092 #if defined(_MSC_VER)
00093 #   pragma warning(pop)
00094 #endif
00095 
00096 #endif  // end of guard _CEGUINullTexture_h_
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