Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Tue Mar 10 2009 00003 author: Paul D Turner (parts based on code by Keith Mok) 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2009 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIDirectFBRenderTarget_h_ 00028 #define _CEGUIDirectFBRenderTarget_h_ 00029 00030 #include "../../RenderTarget.h" 00031 #include "../../Rect.h" 00032 #include <directfb.h> 00033 00034 // Start of CEGUI namespace section 00035 namespace CEGUI 00036 { 00037 class DirectFBRenderer; 00038 00040 class DirectFBRenderTarget : public RenderTarget 00041 { 00042 public: 00044 DirectFBRenderTarget(DirectFBRenderer& owner, IDirectFBSurface& target); 00045 00046 // Implement RenderTarget interface 00047 void draw(const GeometryBuffer& buffer); 00048 void draw(const RenderQueue& queue); 00049 void setArea(const Rectf& area); 00050 const Rectf& getArea() const; 00051 bool isImageryCache() const; 00052 void activate(); 00053 void deactivate(); 00054 void unprojectPoint(const GeometryBuffer& buff, 00055 const Vector2f& p_in, Vector2f& p_out) const; 00056 00057 protected: 00059 DirectFBRenderer& d_owner; 00061 IDirectFBSurface& d_target; 00063 Rectf d_area; 00064 }; 00065 00066 } // End of CEGUI namespace section 00067 00068 #endif // end of guard _CEGUIDirectFBRenderTarget_h_