Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Fri Feb 13 2009 00003 author: Paul D Turner 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIDirect3D9TextureTarget_h_ 00028 #define _CEGUIDirect3D9TextureTarget_h_ 00029 00030 #include "CEGUI/RendererModules/Direct3D9/RenderTarget.h" 00031 #include "../../TextureTarget.h" 00032 #include <d3d9.h> 00033 00034 #if defined(_MSC_VER) 00035 # pragma warning(push) 00036 # pragma warning(disable : 4250) 00037 # pragma warning(disable : 4251) 00038 #endif 00039 00040 // Start of CEGUI namespace section 00041 namespace CEGUI 00042 { 00043 class Direct3D9Texture; 00044 00046 class DIRECT3D9_GUIRENDERER_API Direct3D9TextureTarget : public Direct3D9RenderTarget<TextureTarget> 00047 { 00048 public: 00049 Direct3D9TextureTarget(Direct3D9Renderer& owner); 00050 virtual ~Direct3D9TextureTarget(); 00051 00053 void preD3DReset(); 00054 00056 void postD3DReset(); 00057 00058 // overrides from Direct3D9RenderTarget 00059 void activate(); 00060 void deactivate(); 00061 // implementation of RenderTarget interface 00062 bool isImageryCache() const; 00063 // implementation of TextureTarget interface 00064 void clear(); 00065 Texture& getTexture() const; 00066 void declareRenderSize(const Sizef& sz); 00067 bool isRenderingInverted() const; 00068 00069 protected: 00071 static const float DEFAULT_SIZE; 00073 static uint s_textureNumber; 00075 static String generateTextureName(); 00076 00078 void initialiseRenderTexture(); 00080 void cleanupRenderTexture(); 00082 void resizeRenderTexture(); 00083 00085 void enableRenderTexture(); 00087 void disableRenderTexture(); 00088 00090 LPDIRECT3DTEXTURE9 d_texture; 00092 LPDIRECT3DSURFACE9 d_surface; 00094 Direct3D9Texture* d_CEGUITexture; 00096 LPDIRECT3DSURFACE9 d_prevColourSurface; 00097 }; 00098 00099 } // End of CEGUI namespace section 00100 00101 #if defined(_MSC_VER) 00102 # pragma warning(pop) 00103 #endif 00104 00105 #endif // end of guard _CEGUIDirect3D9TextureTarget_h_