Crazy Eddie's GUI System
0.8.4
|
00001 /*********************************************************************** 00002 created: Sat Jan 17 2009 00003 author: Paul D Turner 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIRenderEffect_h_ 00028 #define _CEGUIRenderEffect_h_ 00029 00030 #include "CEGUI/Base.h" 00031 00032 // Start of CEGUI namespace section 00033 namespace CEGUI 00034 { 00040 class CEGUIEXPORT RenderEffect : 00041 public AllocatedObject<RenderEffect> 00042 { 00043 public: 00044 virtual ~RenderEffect() {}; 00053 virtual int getPassCount() const = 0; 00054 00068 virtual void performPreRenderFunctions(const int pass) = 0; 00069 00080 virtual void performPostRenderFunctions() = 0; 00081 00104 virtual bool realiseGeometry(RenderingWindow& window, 00105 GeometryBuffer& geometry) = 0; 00106 00128 virtual bool update(const float elapsed, RenderingWindow& window) = 0; 00129 }; 00130 00131 } // End of CEGUI namespace section 00132 00133 #endif // end of guard _CEGUIRenderEffect_h_