Crazy Eddie's GUI System
0.8.4
|
ProgressBar class for the FalagardBase module. More...
Public Member Functions | |
FalagardProgressBar (const String &type) | |
type name for this widget. | |
bool | isVertical () const |
bool | isReversed () const |
void | setVertical (bool setting) |
void | setReversed (bool setting) |
void | render () |
Populate render cache. | |
Static Public Attributes | |
static const String | TypeName |
Protected Attributes | |
bool | d_vertical |
True if progress bar operates on the vertical plane. | |
bool | d_reversed |
True if progress grows in the opposite direction to usual (i.e. to the left / downwards). |
ProgressBar class for the FalagardBase module.
This class requires LookNFeel to be assigned. The LookNFeel should provide the following:
States:
Named Areas:
Property initialiser definitions:
CEGUI::FalagardProgressBar::FalagardProgressBar | ( | const String & | type | ) |
type name for this widget.
Constructor
void CEGUI::FalagardProgressBar::render | ( | ) | [virtual] |
Populate render cache.
This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...
Implements CEGUI::WindowRenderer.