Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Wed, 8th Feb 2012 00003 author: Lukas E Meindl (based on code by Paul D Turner) 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2012 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIOpenGL3FBOTextureTarget_h_ 00028 #define _CEGUIOpenGL3FBOTextureTarget_h_ 00029 00030 #include "CEGUI/RendererModules/OpenGL/TextureTarget.h" 00031 #include "CEGUI/RendererModules/OpenGL/GL.h" 00032 #include "../../Rect.h" 00033 00034 00035 #if defined(_MSC_VER) 00036 # pragma warning(push) 00037 # pragma warning(disable : 4250) 00038 #endif 00039 00040 // Start of CEGUI namespace section 00041 namespace CEGUI 00042 { 00043 class OpenGL3Texture; 00044 class OpenGL3Renderer; 00045 00047 class OPENGL_GUIRENDERER_API OpenGL3FBOTextureTarget : public OpenGLTextureTarget 00048 { 00049 public: 00050 OpenGL3FBOTextureTarget(OpenGL3Renderer& owner); 00051 virtual ~OpenGL3FBOTextureTarget(); 00052 00053 // overrides from OpenGL3RenderTarget 00054 void activate(); 00055 void deactivate(); 00056 // implementation of TextureTarget interface 00057 void clear(); 00058 void declareRenderSize(const Sizef& sz); 00059 // specialise functions from OpenGL3TextureTarget 00060 void grabTexture(); 00061 void restoreTexture(); 00062 00063 protected: 00065 static const float DEFAULT_SIZE; 00066 00068 void initialiseRenderTexture(); 00070 void resizeRenderTexture(); 00072 void checkFramebufferStatus(); 00073 00075 GLuint d_frameBuffer; 00077 GLuint d_previousFrameBuffer; 00078 }; 00079 00080 } // End of CEGUI namespace section 00081 00082 #if defined(_MSC_VER) 00083 # pragma warning(pop) 00084 #endif 00085 00086 #endif // end of guard _CEGUIOpenGLFBOTextureTarget_h_