Crazy Eddie's GUI System  0.8.4
CEGUI::FalagardProgressBar Class Reference

ProgressBar class for the FalagardBase module. More...

+ Inheritance diagram for CEGUI::FalagardProgressBar:
+ Collaboration diagram for CEGUI::FalagardProgressBar:

List of all members.

Public Member Functions

 FalagardProgressBar (const String &type)
 type name for this widget.
bool isVertical () const
bool isReversed () const
void setVertical (bool setting)
void setReversed (bool setting)
void render ()
 Populate render cache.

Static Public Attributes

static const String TypeName

Protected Attributes

bool d_vertical
 True if progress bar operates on the vertical plane.
bool d_reversed
 True if progress grows in the opposite direction to usual (i.e. to the left / downwards).

Detailed Description

ProgressBar class for the FalagardBase module.

This class requires LookNFeel to be assigned. The LookNFeel should provide the following:

States:

  • Enabled
  • Disabled
  • EnabledProgress
  • DisabledProgress

Named Areas:

  • ProgressArea

Property initialiser definitions:

  • VerticalProgress - boolean property. Determines whether the progress widget is horizontal or vertical. Default is horizontal. Optional.
  • ReversedProgress - boolean property. Determines whether the progress grows in the opposite direction to what is considered 'usual'. Set to "true" to have progress grow towards the left or bottom of the progress area. Optional.

Constructor & Destructor Documentation

type name for this widget.

Constructor


Member Function Documentation

Populate render cache.

This method must be implemented by all window renderers and should perform the rendering operations needed for this widget. Normally using the Falagard API...

Implements CEGUI::WindowRenderer.

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