Crazy Eddie's GUI System  0.8.4
ImageCodec.h
00001 /***********************************************************************
00002         created:        03/06/2006
00003         author:     Olivier Delannoy
00004         
00005         purpose:        Define the abstract interface for all common ImageCodec
00006 *************************************************************************/
00007 /***************************************************************************
00008  *   Copyright (C) 2004 - 2006 Paul D Turner & The CEGUI Development Team
00009  *
00010  *   Permission is hereby granted, free of charge, to any person obtaining
00011  *   a copy of this software and associated documentation files (the
00012  *   "Software"), to deal in the Software without restriction, including
00013  *   without limitation the rights to use, copy, modify, merge, publish,
00014  *   distribute, sublicense, and/or sell copies of the Software, and to
00015  *   permit persons to whom the Software is furnished to do so, subject to
00016  *   the following conditions:
00017  *
00018  *   The above copyright notice and this permission notice shall be
00019  *   included in all copies or substantial portions of the Software.
00020  *
00021  *   THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00022  *   EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00023  *   MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00024  *   IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR
00025  *   OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
00026  *   ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
00027  *   OTHER DEALINGS IN THE SOFTWARE.
00028  ***************************************************************************/
00029 #ifndef _CEGUIImageCodec_h_
00030 #define _CEGUIImageCodec_h_
00031 
00032 #include "CEGUI/Base.h" 
00033 #include "CEGUI/DataContainer.h"
00034 #include "CEGUI/Texture.h" 
00035 
00036 // Start of CEGUI namespace section 
00037 namespace CEGUI 
00038 {
00045 class CEGUIEXPORT ImageCodec :
00046     public AllocatedObject<ImageCodec>
00047 {
00048 public:
00053     virtual ~ImageCodec();
00054     
00055 protected:
00056     /*
00057       \brief 
00058       Constructor 
00059       
00060       \param name of the codec 
00061     */
00062     ImageCodec(const String& name);
00063 
00064 public: 
00073     const String& getIdentifierString() const;
00074 
00085     const String& getSupportedFormat() const;
00086     
00097     virtual Texture* load(const RawDataContainer& data, Texture* result) = 0;
00098 
00099 private:
00100     String d_identifierString;   
00101 
00102 protected:
00103     String d_supportedFormat;   
00104 
00105 private:
00106     ImageCodec(const ImageCodec& obj);
00107     ImageCodec& operator=(ImageCodec& obj);
00108 }; 
00109 
00110 } // End of CEGUI namespace section 
00111 
00112 #endif // end of guard _CEGUIImageCodec_h_
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