Crazy Eddie's GUI System
0.8.4
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00001 /*********************************************************************** 00002 created: Sun Jan 11 2009 00003 author: Paul D Turner 00004 *************************************************************************/ 00005 /*************************************************************************** 00006 * Copyright (C) 2004 - 2011 Paul D Turner & The CEGUI Development Team 00007 * 00008 * Permission is hereby granted, free of charge, to any person obtaining 00009 * a copy of this software and associated documentation files (the 00010 * "Software"), to deal in the Software without restriction, including 00011 * without limitation the rights to use, copy, modify, merge, publish, 00012 * distribute, sublicense, and/or sell copies of the Software, and to 00013 * permit persons to whom the Software is furnished to do so, subject to 00014 * the following conditions: 00015 * 00016 * The above copyright notice and this permission notice shall be 00017 * included in all copies or substantial portions of the Software. 00018 * 00019 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 00020 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 00021 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 00022 * IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR 00023 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, 00024 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR 00025 * OTHER DEALINGS IN THE SOFTWARE. 00026 ***************************************************************************/ 00027 #ifndef _CEGUIRenderTarget_h_ 00028 #define _CEGUIRenderTarget_h_ 00029 00030 #include "CEGUI/Base.h" 00031 #include "CEGUI/EventSet.h" 00032 #include "CEGUI/EventArgs.h" 00033 #include "CEGUI/Vector.h" 00034 #include "CEGUI/Rect.h" 00035 00036 // Start of CEGUI namespace section 00037 namespace CEGUI 00038 { 00040 class CEGUIEXPORT RenderTargetEventArgs : public EventArgs 00041 { 00042 public: 00043 RenderTargetEventArgs(RenderTarget* target): 00044 target(target) 00045 {} 00046 00048 RenderTarget* target; 00049 }; 00050 00057 class CEGUIEXPORT RenderTarget : 00058 public EventSet, 00059 public AllocatedObject<RenderTarget> 00060 { 00061 public: 00063 static const String EventNamespace; 00064 00069 static const String EventAreaChanged; 00070 00080 virtual void draw(const GeometryBuffer& buffer) = 0; 00081 00091 virtual void draw(const RenderQueue& queue) = 0; 00092 00112 virtual void setArea(const Rectf& area) = 0; 00113 00121 virtual const Rectf& getArea() const = 0; 00122 00136 virtual bool isImageryCache() const = 0; 00137 00147 virtual void activate() = 0; 00148 00158 virtual void deactivate() = 0; 00159 00165 virtual void unprojectPoint(const GeometryBuffer& buff, 00166 const Vector2f& p_in, Vector2f& p_out) const = 0; 00167 }; 00168 00169 } // End of CEGUI namespace section 00170 00171 #endif // end of guard _CEGUIRenderTarget_h_