Adonthell
0.4
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Declares the mapcharacter class. More...
#include "animation.h"
#include "character_base.h"
#include "path.h"
#include "text_bubble.h"
#include "event_list.h"
Go to the source code of this file.
Classes | |
class | mapcharacter |
Representation of characters on a landmap. More... | |
Defines | |
#define | MAPCHAR_DIR "gfx/mapcharacters/" |
Where mapcharacter files resides. | |
mapcharacter moves. | |
#define | STAND_NORTH 0 |
Standing North. | |
#define | STAND_SOUTH 1 |
Standing South. | |
#define | STAND_WEST 2 |
Standing West. | |
#define | STAND_EAST 3 |
Standing East. | |
#define | WALK_NORTH 4 |
Walking North. | |
#define | WALK_SOUTH 5 |
Walking South. | |
#define | WALK_WEST 6 |
Walking West. | |
#define | WALK_EAST 7 |
Walking East. | |
#define | NBR_MOVES 8 |
Total number of moves. | |
#define | NO_MOVE 65535 |
No move. |
Declares the mapcharacter class.
Definition in file mapcharacter.h.
#define MAPCHAR_DIR "gfx/mapcharacters/" |
Where mapcharacter files resides.
Definition at line 33 of file mapcharacter.h.
#define STAND_NORTH 0 |
Standing North.
Definition at line 54 of file mapcharacter.h.
#define STAND_SOUTH 1 |
Standing South.
Definition at line 60 of file mapcharacter.h.
#define STAND_WEST 2 |
Standing West.
Definition at line 66 of file mapcharacter.h.
#define STAND_EAST 3 |
Standing East.
Definition at line 72 of file mapcharacter.h.
#define WALK_NORTH 4 |
Walking North.
Definition at line 78 of file mapcharacter.h.
#define WALK_SOUTH 5 |
Walking South.
Definition at line 84 of file mapcharacter.h.
#define WALK_WEST 6 |
Walking West.
Definition at line 90 of file mapcharacter.h.
#define WALK_EAST 7 |
Walking East.
Definition at line 96 of file mapcharacter.h.
#define NBR_MOVES 8 |
Total number of moves.
Definition at line 102 of file mapcharacter.h.
#define NO_MOVE 65535 |
No move.
Definition at line 108 of file mapcharacter.h.